From 5de756948709c153894d6b13b5bbc62e722e4149 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 23 Jul 2016 22:10:24 +0200 Subject: Made the map widgets catch mouse release events, preventing events from trickling through to the HUD. --- src/client/mapwidget.cc | 85 ++++++++++++++++++++++++++++++++++--------------- 1 file changed, 60 insertions(+), 25 deletions(-) (limited to 'src/client/mapwidget.cc') diff --git a/src/client/mapwidget.cc b/src/client/mapwidget.cc index 54e109e..20bb979 100644 --- a/src/client/mapwidget.cc +++ b/src/client/mapwidget.cc @@ -47,11 +47,14 @@ void MapWidget::set_zone(core::Zone *zone) bool MapWidget::on_mousepress(const unsigned int button) { - if (button == SDL_BUTTON_LEFT) { - if (mapwidget_zone && hover()) { + if (button == SDL_BUTTON_LEFT) + { + if (mapwidget_zone && hover()) + { core::Entity *target = mapwidget_zone->find_entity(hover()); - if (targets::is_valid_map_target(target)) { + if (targets::is_valid_map_target(target)) + { set_target(target); emit(ui::Widget::EventClicked); } @@ -63,6 +66,16 @@ bool MapWidget::on_mousepress(const unsigned int button) } +bool MapWidget::on_mouserelease(const unsigned int button) +{ + if (button == SDL_BUTTON_LEFT) + { + return true; + } + + return false; +} + void MapWidget::draw() { if (!mapwidget_zone) @@ -72,10 +85,12 @@ void MapWidget::draw() const float map_size = math::min(width(), height()); math::Vector2f map_location(global_location()); - if (map_size < width()) { + if (map_size < width()) + { map_location[0] += (width() - map_size) * 0.5f; } - if (map_size < height()) { + if (map_size < height()) + { map_location[1] += (height() - map_size) * 0.5f; } @@ -122,52 +137,63 @@ void MapWidget::draw() gl::begin(gl::Quads); - for (core::Zone::Content::iterator it = mapwidget_zone->content().begin(); it != mapwidget_zone->content().end(); it++) { + for (core::Zone::Content::iterator it = mapwidget_zone->content().begin(); it != mapwidget_zone->content().end(); it++) + { core::Entity *entity = (*it); bool draw_icon = false; icon_location.assign(map_center); - if (targets::is_valid_map_target(entity)) { + if (targets::is_valid_map_target(entity)) + { draw_icon = true; icon_location[0] -= map_size / scale * entity->location().y(); icon_location[1] -= map_size / scale * entity->location().x(); - if (math::distancesquared(cursor, icon_location) < (r*r)) { + if (math::distancesquared(cursor, icon_location) < (r*r)) + { mapwidget_hover_id = entity->id(); } - if (entity == mapwidget_target) { - if (core::application()->time() - floorf(core::application()->time()) < 0.5f) { + if (entity == mapwidget_target) + { + if (core::application()->time() - floorf(core::application()->time()) < 0.5f) + { draw_icon = false; } } } - if (draw_icon) { + if (draw_icon) + { color.assign(entity->color()); color.a = 1.0f; - if (entity->type() == core::Entity::Globe) { + if (entity->type() == core::Entity::Globe) + { // FIXME this is copy paste from the renderer and can use a cleanup core::EntityGlobe *globe = static_cast(entity); - if (globe->has_flag(core::Entity::Bright)) { + if (globe->has_flag(core::Entity::Bright)) + { gl::end(); // load globe corona texture - if (!globe->corona_id() && globe->coronaname().size()) { + if (!globe->corona_id() && globe->coronaname().size()) + { globe->set_corona_id(render::Textures::load("textures/" + globe->coronaname())); - if (!globe->corona_id()) { + if (!globe->corona_id()) + { globe->set_coronaname(""); } } // draw corona - if (globe->corona_id()) { + if (globe->corona_id()) + { texture_current = render::Textures::bind(globe->corona_id()); gl::begin(gl::Quads); @@ -187,30 +213,37 @@ void MapWidget::draw() } // bind bright globe icon texture - if (texture_current != texture_bright) { + if (texture_current != texture_bright) + { texture_current = render::Textures::bind(texture_bright); } gl::begin(gl::Quads); - } else { - + } + else + { // bind globe icon texture - if (texture_current != texture_globe) { + if (texture_current != texture_globe) + { gl::end(); texture_current = render::Textures::bind(texture_globe); gl::begin(gl::Quads); } } - } else { - if (texture_current != texture_entity) { + } + else + { + if (texture_current != texture_entity) + { gl::end(); texture_current = render::Textures::bind(texture_entity); gl::begin(gl::Quads); } } - if (entity == core::localplayer()->mission_target()) { + if (entity == core::localplayer()->mission_target()) + { color.assign(palette()->mission()); } @@ -234,7 +267,8 @@ void MapWidget::draw() // draw localcontrol icon // TODO draw a ship icon - if (core::localcontrol()->zone() == mapwidget_zone) { + if (core::localcontrol()->zone() == mapwidget_zone) + { core::EntityControlable *controlable = core::localcontrol(); //if (core::localcontrol()->state() != core::Entity::Docked) { @@ -242,7 +276,8 @@ void MapWidget::draw() icon_location[0] -= map_size / scale * controlable->location().y(); icon_location[1] -= map_size / scale * controlable->location().x(); - if (core::application()->time() - floorf(core::application()->time()) < 0.5f) { + if (core::application()->time() - floorf(core::application()->time()) < 0.5f) + { texture_current = render::Textures::bind(texture_entity); gl::begin(gl::Quads); -- cgit v1.2.3