From cffe02f49b66a70d40816ffc8dea42f9e52da57f Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 28 Feb 2015 20:46:53 +0000 Subject: Reimplemented camera handling enabling 360-degree freelook. --- src/client/savegamemenu.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/client/savegamemenu.cc') diff --git a/src/client/savegamemenu.cc b/src/client/savegamemenu.cc index d002b54..2ba038f 100644 --- a/src/client/savegamemenu.cc +++ b/src/client/savegamemenu.cc @@ -567,9 +567,9 @@ void SaveGameMenu::savescreenshot(std::string savename) gl::clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // set camera transformation - render::Camera::frame(0.0f); + render::camera().frame(0.0f); - render::Camera::frustum(); + render::camera().draw(); // draw the world render::draw(0.0f); -- cgit v1.2.3