From 11a5ebe38a83383970425baf53d4595ae56efe70 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Thu, 25 Feb 2010 22:24:25 +0000 Subject: looped sound support for fx_sound model tags --- src/client/soundext.cc | 77 ++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 68 insertions(+), 9 deletions(-) (limited to 'src/client/soundext.cc') diff --git a/src/client/soundext.cc b/src/client/soundext.cc index 04c37f9..d05d20e 100644 --- a/src/client/soundext.cc +++ b/src/client/soundext.cc @@ -27,13 +27,14 @@ core::Cvar *snd_engines = 0; core::Cvar *snd_volume = 0; float master_volume = 0; + void render_listener_sound() { if (!(snd_engines && snd_engines->value())) return; math::Vector3f velocity(0, 0 , 0); - if (core::localcontrol()) { + if (snd_doppler->value() && core::localcontrol()) { velocity.assign(core::localcontrol()->axis().forward() * core::localcontrol()->speed()); } @@ -67,6 +68,24 @@ void render_entity_sound(core::Entity *entity) } } +Sound::Sound() +{ + sound_source = 0; + sound_buffer = 0; + +} + +Sound::Sound(const std::string & name) +{ + sound_source = 0; + sound_buffer = 0; + + if (name.size()) { + sound_source = audio::Sources::get(); + sound_buffer = audio::Buffers::load(name.c_str()); + } +} + SoundExt::SoundExt(core::Entity *entity) : core::Extension(core::Extension::Sound, entity) { state_thusterloopbuffer = 0; @@ -92,7 +111,6 @@ SoundExt::SoundExt(core::Entity *entity) : core::Extension(core::Extension::Soun impulsesoundset = entityco->model()->impulsesound(); } - std::stringstream soundname; soundname << "engines/loop" << std::setfill('0') << std::setw(2) << enginesoundset; state_thusterloopbuffer = audio::Buffers::load(soundname.str()); @@ -106,6 +124,25 @@ SoundExt::SoundExt(core::Entity *entity) : core::Extension(core::Extension::Soun state_engineloopsource = audio::Sources::get(); state_engineeventsource = audio::Sources::get(); } + + // load model sounds + // TODO only sound loops for now + if (entity->model() && entity->model()->sounds().size()) { + + for (model::Model::Sounds::iterator it = entity->model()->sounds().begin(); + it != entity->model()->sounds().end(); it++) { + + model::Sound *tag = (*it); + client::Sound *sound = new client::Sound(tag->name()); + sound->set_location(tag->location()); + state_soundlist.push_back(sound); + + if (sound->source()) { + audio::loop(sound->source(), sound->buffer(), 1.0f, 0.0f); + } + } + + } } SoundExt::~SoundExt() @@ -115,6 +152,14 @@ SoundExt::~SoundExt() void SoundExt::clear() { + for (Sounds::iterator it = state_soundlist.begin(); it != state_soundlist.end(); it++) { + client::Sound *sound = *it; + if (sound->source()) { + audio::Sources::remove(sound->source()); + } + } + state_soundlist.clear(); + if (state_engineloopsource) { audio::Sources::remove(state_engineloopsource); } @@ -137,14 +182,21 @@ void SoundExt::clear() void SoundExt::frame(float elapsed) { + float speed = 0; + float pitch = 1.0f; + float gain = 0.0; + float r = (entity()->model() ? entity()->model()->maxbbox().x() : entity()->radius()); + + math::Vector3f velocity; + if (entity()->type() == core::Entity::Controlable) { core::EntityControlable *entity = static_cast(this->entity()); - float speed = entity->speed(); - float pitch = 1.0f; - float gain = 0.0; - float r = (entity->model() ? entity->model()->maxbbox().x() : entity->radius()); - + speed = entity->speed(); + + if (snd_doppler->value()) + velocity.assign(entity->axis().forward() * speed); + if (entity->state() == core::Entity::Impulse) { pitch = 1.0f; gain = 1.0f; @@ -189,10 +241,17 @@ void SoundExt::frame(float elapsed) } audio::update_source(state_engineloopsource, - entity->location() - entity->axis().forward() * r , entity->axis().forward() * speed, pitch, gain); + entity->location() - entity->axis().forward() * r ,velocity, pitch, gain); audio::update_source(state_engineeventsource, - entity->location() - entity->axis().forward() * r , entity->axis().forward() * speed); + entity->location() - entity->axis().forward() * r , velocity); + } + + for (Sounds::iterator it = state_soundlist.begin(); it != state_soundlist.end(); it++) { + client::Sound *sound = *it; + if (sound->source()) { + audio::update_source(sound->source(), sound->location() + entity()->location(), velocity, 1.0f, 1.0f); + } } } -- cgit v1.2.3