From c3d90b226bdd83592d08704aa918f155f4c757e2 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 18 Jul 2008 22:07:46 +0000 Subject: reset spacedust on ship change, audio distance model changes (should fix win32 ui sound dissapearing in the distance) --- src/client/targets.h | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 src/client/targets.h (limited to 'src/client/targets.h') diff --git a/src/client/targets.h b/src/client/targets.h new file mode 100644 index 0000000..7e7ce26 --- /dev/null +++ b/src/client/targets.h @@ -0,0 +1,37 @@ +/* + client/targets.h + This file is part of the Osirion project and is distributed under + the terms of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_CLIENT_TARGETS_H__ +#define __INCLUDED_CLIENT_TARGETS_H__ + +#include "render/render.h" +#include "render/gl.h" +#include "render/text.h" + +namespace client { + +namespace targets { + +void init(); + +void shutdown(); + + +/// render client side entity properties +void draw(); + +/// render sound listener properties +void render_listener_sound(); + +/// render the sound for one entity +void render_entity_sound(core::Entity *Entity); + +} + +} + +#endif + -- cgit v1.2.3