From d95f18442ea216a886bfddf75d349362d1e537bc Mon Sep 17 00:00:00 2001
From: Stijn Buys <ingar@osirion.org>
Date: Fri, 11 Jul 2014 19:37:17 +0000
Subject: Support material layer blending.

---
 src/client/savegamemenu.cc | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/client')

diff --git a/src/client/savegamemenu.cc b/src/client/savegamemenu.cc
index 78cf56f..6983ef6 100644
--- a/src/client/savegamemenu.cc
+++ b/src/client/savegamemenu.cc
@@ -339,7 +339,7 @@ void SaveGameMenu::show_file_info()
 			} else {
 				screenshotlayer = new model::Layer();
 				screenshotmaterial->layers().push_back(screenshotlayer);
-				screenshotlayer->set_bright(true);
+				screenshotlayer->set_fullbright(true);
 			}
 			if (screenshotlayer->texture().size()) {
 				render::Textures::unload(screenshotlayer->texture());
-- 
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