From d95f18442ea216a886bfddf75d349362d1e537bc Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 11 Jul 2014 19:37:17 +0000 Subject: Support material layer blending. --- src/client/savegamemenu.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/client') diff --git a/src/client/savegamemenu.cc b/src/client/savegamemenu.cc index 78cf56f..6983ef6 100644 --- a/src/client/savegamemenu.cc +++ b/src/client/savegamemenu.cc @@ -339,7 +339,7 @@ void SaveGameMenu::show_file_info() } else { screenshotlayer = new model::Layer(); screenshotmaterial->layers().push_back(screenshotlayer); - screenshotlayer->set_bright(true); + screenshotlayer->set_fullbright(true); } if (screenshotlayer->texture().size()) { render::Textures::unload(screenshotlayer->texture()); -- cgit v1.2.3