From 7d7b9324f1f0db14648fb9fe32256d7942af77b9 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 16 Mar 2008 14:51:37 +0000 Subject: somewhat smoother network play, player assets, client pif updates --- src/core/cvar.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/core/cvar.h') diff --git a/src/core/cvar.h b/src/core/cvar.h index 3847a78..f43e532 100644 --- a/src/core/cvar.h +++ b/src/core/cvar.h @@ -22,8 +22,9 @@ public: * Archive a cvar with this flag will be saved to the configuration file * ReadOnly the value of cvar with this flag can not be altered from the commandline * Game a cvar with this flag is only valid when a game is loaded + * Info a cvar that updates player info */ - enum Flags {Archive=1, ReadOnly=2, Game=4}; + enum Flags {Archive=1, ReadOnly=2, Game=4, Info=8}; /// create a new variable Cvar(const char *name = 0, unsigned int flags = 0); -- cgit v1.2.3