From 5701da5df3e5f0d3a40af0abf7e03302275dcca2 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 4 Dec 2012 21:42:54 +0000 Subject: Introduce Entity::hit() callback, prevent projectiles from doing no damage. --- src/core/entity.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/entity.cc') diff --git a/src/core/entity.cc b/src/core/entity.cc index 67227ca..4d8c4c7 100644 --- a/src/core/entity.cc +++ b/src/core/entity.cc @@ -955,6 +955,10 @@ void EntityDynamic::collision(Entity *other) { } +void EntityDynamic::hit(Entity *other) +{ +} + void EntityDynamic::serialize_server_create(std::ostream & os) const { Entity::serialize_server_create(os); -- cgit v1.2.3