From a045ea4846861404ee26c0d077ea639c1987a8cb Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 4 Nov 2013 21:40:20 +0000 Subject: Improved zone keepalive updates. --- src/core/entity.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/core/entity.h') diff --git a/src/core/entity.h b/src/core/entity.h index 721c329..e1a952d 100644 --- a/src/core/entity.h +++ b/src/core/entity.h @@ -827,14 +827,6 @@ public: /// set thrust void set_thrust(float thrust); - /** - * @brief runs one game frame for the entity - * The default implementation will set direction() and thrust() to the desired targets - * and calls its parent frame() funcion. - * @param elapsed elepased time since previous frame, in milliseconds - */ - virtual void frame(const unsigned long elapsed); - protected: /// physics action interface callback -- cgit v1.2.3