From fb227d62e699ebaea6e428f570bedc684873f15b Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 11 May 2008 08:39:40 +0000 Subject: fix movement in local game, fix camera cockpit mode offset --- src/core/gameinterface.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/gameinterface.cc') diff --git a/src/core/gameinterface.cc b/src/core/gameinterface.cc index 5e2d428..1f4a5cd 100644 --- a/src/core/gameinterface.cc +++ b/src/core/gameinterface.cc @@ -186,7 +186,7 @@ void GameInterface::update_clientstate(float seconds) if (fabs(side) > 0.00005f) { cosangle = math::dotproduct(p, entity->state()->axis().forward()); - if (fabs(cosangle) < 0.99995f) { + if (fabs(cosangle) < 0.99995f) { angle = acos(cosangle) * 180.0f / M_PI; angle = math::sgnf(side) * angle * seconds / (core::game()->serverframetime() - core::game()->clientframetime()); -- cgit v1.2.3