From 421fc71813f08bfe359f9ac7596933a7e4cea6e0 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 7 May 2008 18:56:00 +0000 Subject: client-side frame interpolation: network updates, interpolation of position --- src/core/gameinterface.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/gameinterface.h') diff --git a/src/core/gameinterface.h b/src/core/gameinterface.h index 2324bb5..0edcb1b 100644 --- a/src/core/gameinterface.h +++ b/src/core/gameinterface.h @@ -55,7 +55,7 @@ public: void reset_clientstate(float servertime); /// update the client state timers - void update_clientstate(); + void update_clientstate(float seconds); /*----- virtual mutators ------------------------------------------ */ @@ -73,7 +73,7 @@ protected: float game_timestep; float game_clientframetime; - unsigned int game_frames; + unsigned int game_serverframelength; }; /// global local player instance -- cgit v1.2.3