From 22e136d88817b64ec904a7e7232a2cf9e80e74bd Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 23 Mar 2008 18:12:56 +0000 Subject: improved network connection handling, keep alive and time out --- src/core/gameserver.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/core/gameserver.cc') diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index 211bb96..1aa57f0 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -252,6 +252,9 @@ void GameServer::frame(float seconds) } } + if (localplayer()->dirty()) + localplayer()->update_info(); + // run a time frame on each entity std::map::iterator it; for (it=Entity::registry.begin(); it != Entity::registry.end(); it++) { -- cgit v1.2.3