From 93dd038acea20774143dde34bd924f6eb0d3568a Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 29 Dec 2012 23:23:44 +0000 Subject: Added sound effects for weapon mounting and target hitting, enabled projectile soundname transfer in networked games, resolved an issue where a ship was able to shoot itself, bumped network protocol to 26, --- src/core/item.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/core/item.h') diff --git a/src/core/item.h b/src/core/item.h index 6388838..27e6028 100644 --- a/src/core/item.h +++ b/src/core/item.h @@ -24,9 +24,10 @@ public: * Tradeable (reserved) * Unique indicates a unique item * Unrestricted can be sold everywhere (e.g. cargo) + * Mountable indicate the item can be mounted in a slot * Mounted indicates the item is mounted in a slot * */ - enum Flags {Tradeable = 1, Unique = 2, Unrestricted = 4, Mounted = 8}; + enum Flags {Tradeable = 1, Unique = 2, Unrestricted = 4, Mountable = 8, Mounted = 16}; Item(const Info *info); -- cgit v1.2.3