From cb30a59798dc78f2e67627befefb7810e48cbfb1 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 28 Jun 2009 18:44:27 +0000 Subject: correct a bug in "pif" server messages --- src/core/netserver.cc | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'src/core/netserver.cc') diff --git a/src/core/netserver.cc b/src/core/netserver.cc index 5b3a991..73aa73d 100644 --- a/src/core/netserver.cc +++ b/src/core/netserver.cc @@ -291,6 +291,13 @@ void NetServer::client_initialize(NetClient *client) { send_zone_update(client, (*it).second); } + // send player list + for (GameInterface::Players::iterator it = server()->players().begin(); it != server()->players().end(); it++) { + if (((*it)->id() != client->player()->id())) { + send_player_update(client, (*it)); + } + } + // send connect completed std::string connect("connect\n"); client->send_raw(connect); @@ -511,6 +518,7 @@ void NetServer::send_zone_update(NetClient *client, Zone *zone) client->send_raw(msg.str()); } + // send a "pif" update player information to a single player void NetServer::send_player_update(NetClient *client) { @@ -526,7 +534,7 @@ void NetServer::send_player_update(NetClient *client, Player *player) { std::ostringstream msg; msg << "pif " << player->id() << ' '; - client->player()->serialize_server_update(msg); + player->serialize_server_update(msg); msg << '\n'; client->send_raw(msg.str()); } -- cgit v1.2.3