From f030154fe727e25a2afe1f78b3998c2d2dba95e4 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 18 Aug 2009 09:24:15 +0000 Subject: astyle cleanup, corrects not loading of material textures --- src/core/player.cc | 69 +++++++++++++++++++++++++++--------------------------- 1 file changed, 35 insertions(+), 34 deletions(-) (limited to 'src/core/player.cc') diff --git a/src/core/player.cc b/src/core/player.cc index 4276f20..e048b91 100644 --- a/src/core/player.cc +++ b/src/core/player.cc @@ -56,7 +56,7 @@ void Player::print() const if (zone()) { con_print << " zone ^B" << zone()->name() << std::endl; } - + } void Player::send(const std::string text) @@ -91,7 +91,7 @@ void Player::set_control(EntityControlable *entitycontrolable) player_dirty = true; } -void Player::set_zone(Zone *zone) +void Player::set_zone(Zone *zone) { if (zone != player_zone) { player_zone = zone; @@ -131,7 +131,8 @@ void Player::set_ping(const long ping) player_ping = ping; } -void Player::set_level(const int level) { +void Player::set_level(const int level) +{ player_level = level; } @@ -172,10 +173,10 @@ void Player::update_info() void Player::serialize_client_update(std::ostream & os) { - os << player_color << " " - << player_color_second << " " - << "\"" << player_name << "\" " - << "\"" << player_rconpassword << "\" "; + os << player_color << " " + << player_color_second << " " + << "\"" << player_name << "\" " + << "\"" << player_rconpassword << "\" "; } @@ -186,16 +187,16 @@ void Player::receive_client_update(std::istream &is) std::string n; char c; - while ( (is.get(c)) && (c != '"')); - while ( (is.get(c)) && (c != '"')) + while ((is.get(c)) && (c != '"')); + while ((is.get(c)) && (c != '"')) n += c; if (n.size()) player_name.assign(n); - + n.clear(); - while ( (is.get(c)) && (c != '"')); - while ( (is.get(c)) && (c != '"')) + while ((is.get(c)) && (c != '"')); + while ((is.get(c)) && (c != '"')) n += c; if (n.size()) @@ -209,14 +210,14 @@ void Player::serialize_server_update(std::ostream & os) const unsigned int control_id = (player_control ? player_control->id() : 0); unsigned int mission_id = (player_mission_target ? player_mission_target->id() : 0); - os << player_id << " " - << zone_id << " " - << view_id << " " - << control_id << " " - << mission_id << " " - << player_credits << " " - << player_level << " " - << player_ping; + os << player_id << " " + << zone_id << " " + << view_id << " " + << control_id << " " + << mission_id << " " + << player_credits << " " + << player_level << " " + << player_ping; } void Player::receive_server_update(std::istream &is) @@ -240,21 +241,21 @@ void Player::receive_server_update(std::istream &is) unsigned int control_id = 0; is >> control_id; - if (control_id) { + if (control_id) { Entity *e = Entity::find(control_id); if (e && e->type() == Entity::Controlable) { player_control = static_cast(e); } else { player_control = 0; con_warn << "control set to unknown entity " << control_id << "\n"; - } + } } else { player_control = 0; } unsigned int mission_id = 0; is >> mission_id; - if (mission_id) { + if (mission_id) { player_mission_target = Entity::find(mission_id); if (!player_mission_target) { con_warn << "mission target set to unknown entity " << mission_id << "\n"; @@ -266,7 +267,7 @@ void Player::receive_server_update(std::istream &is) is >> player_credits; is >> player_level; is >> player_ping; - + /* std::string n; char c; @@ -283,13 +284,13 @@ void Player::serialize_short_server_update(std::ostream & os) const { unsigned int zone_id = (zone() ? zone()->id() : 0); - os << player_id << " " - << "\"" << player_name << "\" " - << zone_id << " " - << player_color << " " - << player_color_second << " " - << player_level << " " - << player_ping; + os << player_id << " " + << "\"" << player_name << "\" " + << zone_id << " " + << player_color << " " + << player_color_second << " " + << player_level << " " + << player_ping; } @@ -308,8 +309,8 @@ void Player::receive_short_server_update(std::istream &is) // read player name std::string n; char c; - while ( (is.get(c)) && (c != '"')); - while ( (is.get(c)) && (c != '"')) + while ((is.get(c)) && (c != '"')); + while ((is.get(c)) && (c != '"')) n += c; if (n.size()) @@ -361,7 +362,7 @@ void Player::remove_asset(unsigned int id) return; for (std::list::iterator asset = assets.begin(); asset != assets.end(); asset++) { - if ( ((*asset)->id() == id) && ((*asset)->owner() == this) ) { + if (((*asset)->id() == id) && ((*asset)->owner() == this)) { //con_debug << " removing asset " << (*asset)->id() << " from player " << this->id() << std::endl; if ((*asset) == player_control) -- cgit v1.2.3