From f2d0bd7a9d98d2dca9226afe1dbe5d1340059680 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 12 Jul 2016 15:05:50 +0200 Subject: Corrected misleading indentation warnings. --- src/core/gameserver.cc | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/core') diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index 37c486c..0eb9395 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -385,19 +385,19 @@ void GameServer::kick(Player *player, std::string const &reason) // server sends a message on a specified channel to a single player void GameServer::message(Player *player, const Message::Channel channel, const std::string text) { - if (!text.size()) + if (!text.size()) { return; + } - NetClient *client = player->client(); - - if (client) { - // this player is a network client, send message over network - server_network->send_message(client, channel, text); + NetClient *client = player->client(); + if (client) { + // this player is a network client, send message over network + server_network->send_message(client, channel, text); - } else if (player == localplayer()) { - // local player, send message to the local application - application()->notify_message(channel, text); - } + } else if (player == localplayer()) { + // local player, send message to the local application + application()->notify_message(channel, text); + } } // server broadcasts a message on a specified channel to all players -- cgit v1.2.3