From fb18eff66171e855e378575b534683e4fb9c20f5 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 3 Nov 2013 23:33:56 +0000 Subject: Added gameserver comments. --- src/core/gameserver.cc | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core') diff --git a/src/core/gameserver.cc b/src/core/gameserver.cc index 1e2c9e9..c27f5d4 100644 --- a/src/core/gameserver.cc +++ b/src/core/gameserver.cc @@ -619,6 +619,7 @@ void GameServer::frame(const unsigned long timestamp) for (Zone::Registry::iterator zit = Zone::registry().begin(); zit != Zone::registry().end(); ++zit) { Zone *zone= (*zit).second; + // Note: zone->keepalive_run() is set to true by EntityControlable::frame() zone->set_keepalive_run(false); } @@ -644,6 +645,7 @@ void GameServer::frame(const unsigned long timestamp) Zone *zone = entity->zone(); if (zone && entity->has_flag(Entity::KeepAlive)) { + // reset timeout counter if the zone is active if (zone->keepalive_run() && zone->keepalive_box().inside(entity->location())) { entity->set_keepalive(this->timestamp()); } -- cgit v1.2.3