From fd778219e40c5fbb4d0af1839cbc313caaf10d9d Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 28 Sep 2008 15:05:13 +0000 Subject: move base game module to new subdirectory --- src/game/base/base.cc | 661 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 661 insertions(+) create mode 100644 src/game/base/base.cc (limited to 'src/game/base/base.cc') diff --git a/src/game/base/base.cc b/src/game/base/base.cc new file mode 100644 index 0000000..70d9335 --- /dev/null +++ b/src/game/base/base.cc @@ -0,0 +1,661 @@ +/* + base/base.cc + This file is part of the Osirion project and is distributed under + the terms of the GNU General Public License version 2 +*/ + +#include +#include + +#include "auxiliary/functions.h" +#include "core/gameserver.h" +#include "filesystem/filesystem.h" +#include "filesystem/inifile.h" +#include "base/base.h" +#include "base/navpoint.h" +#include "base/jumppoint.h" +#include "base/planet.h" +#include "base/racetrack.h" +#include "base/ship.h" +#include "base/star.h" +#include "math/mathlib.h" +#include "sys/sys.h" + +namespace base +{ + +ShipModel *default_shipmodel = 0; +core::Zone *default_zone = 0; + +/*----- engine game functions ------------------------------------- */ + +/// list the ship model registry +void func_list_ship(std::string const &args) +{ + ShipModel::list(); +} + +/// a player joins the game +void func_join(core::Player *player, std::string const &args) +{ + if (player->control()) + return; + + player->set_zone(default_zone); + Ship *ship = new Ship(player, default_shipmodel); + ship->set_zone(default_zone); + player->set_control(ship); + + core::server()->send_sound(player, "game/buy-ship"); + + std::string message("^B"); + message.append(player->name()); + message.append("^B joins the game."); + core::server()->broadcast(message); + + player->player_dirty = true; +} + +/// a player joins the spectators +void func_spectate(core::Player *player, std::string const &args) +{ + if (!player->control()) + return; + + std::string message("^B"); + message.append(player->name()); + message.append("^B spectates."); + core::server()->broadcast(message); + + if (player->control()) { + player->remove_asset(player->control()); + } +} + +/// a player buys a ship +void func_buy(core::Player *player, std::string const &args) +{ + + std::string shipname; + std::string helpstr; + std::istringstream is(args); + is >> shipname; + aux::to_lowercase(shipname); + + ShipModel *shipmodel = 0; + for (ShipModel::iterator smit = ShipModel::registry.begin(); smit != ShipModel::registry.end(); smit++) { + if (shipname == (*smit).first) { + shipmodel = (*smit).second; + break; + } + + if (helpstr.size()) + helpstr.append("^N|^B"); + helpstr.append((*smit).second->label()); + } + + if (shipmodel) { + // player has only ship for now + if (player->control()) { + player->remove_asset(player->control()); + } + + Ship * ship = new Ship(player, shipmodel); + if (player->zone()) { + ship->set_zone(player->zone()); + } else { + ship->set_zone(default_zone); + } + player->set_control(ship); + + core::server()->broadcast("^B" + player->name() + " ^Bpurchased " + aux::article(shipmodel->name())); + core::server()->send_sound(player, "game/buy-ship"); + + } else { + core::server()->send(player, "Usage: buy [^B" + helpstr + "^N]"); + } +} + +/// a player sends standard hails +void func_hail(core::Player *player, std::string const &args) +{ + std::string target; + std::istringstream is(args); + if (!(is >> target)) { + core::server()->send(player, "Usage: hail [player]"); + return; + } + + core::Player *targetplayer = core::server()->find_player(target); + if (!targetplayer) { + core::server()->send(player, "^BPlayer " + target + "^B not found."); + return; + } + + core::server()->send(player, "^BYou hail " + targetplayer->name() + "^B."); + core::server()->send_sound(player, "com/hail"); + + core::server()->send(targetplayer, "^B" + player->name() + "^B hails you!"); + core::server()->send_sound(targetplayer, "com/hail"); +} + +/// a player actives the hyperspace jump drive on his ship +void func_jump(core::Player *player, std::string const &args) +{ + if (!player->control()) + return; + if (!player->control()->moduletype() == ship_enttype) + return; + Ship * ship = static_cast(player->control()); + ship->jump(args); +} + +/// a player actives the kinetic impulse drive on his ship +void func_impulse(core::Player *player, std::string const &args) +{ + if (!player->control()) + return; + if (!player->control()->moduletype() == ship_enttype) + return; + Ship * ship = static_cast(player->control()); + ship->impulse(); +} + +/* ---- The Game class --------------------------------------------- */ + +Base *Base::game_instance = 0; + +Base::Base() : core::Module("Project::OSiRiON") +{ + game_instance = this; + g_impulsespeed = 0; +} + +Base::~Base() +{ + game_instance = 0; +} + +void Base::init() +{ + module_running = false; + + ShipModel::clear(); + + if (!load_world()) { + abort(); + return; + } + + if (!load_ships()) { + abort(); + return; + } + + // add engine game functions + core::Func *func = 0; + + func = core::Func::add("join", (core::GameFuncPtr) func_join); + func->set_info("join the game"); + func = core::Func::add("hail", (core::GameFuncPtr) func_hail); + func->set_info("send a standard hail"); + func = core::Func::add("spectate", (core::GameFuncPtr) func_spectate); + func->set_info("leave the game and spectate"); + + func = core::Func::add("buy", (core::GameFuncPtr) func_buy); + func->set_info("buy a ship"); + + func = core::Func::add("jump", (core::GameFuncPtr) func_jump); + func->set_info("[string] activate or deactivate hyperspace jump drive"); + + func = core::Func::add("impulse", (core::GameFuncPtr) func_impulse); + func->set_info("activate are deactive kinetic impulse drive"); + + // add engine core functions + func = core::Func::add("list_ship", (core::FuncPtr) func_list_ship); + func->set_info("list ship statistics"); + + g_impulsespeed = core::Cvar::get("g_impulsespeed", "15", core::Cvar::Game | core::Cvar::Archive); + g_impulsespeed->set_info("[float] speed of the impulse drive"); + + g_impulseacceleration = core::Cvar::get("g_impulseacceleration", "5", core::Cvar::Game | core::Cvar::Archive); + g_impulseacceleration->set_info("[float] acceleration of the impulse drive"); + + g_strafespeed = core::Cvar::get("g_strafespeed", "0.003", core::Cvar::Game | core::Cvar::Archive); + g_strafespeed->set_info("[float] strafe speed"); + + g_jumppointrange = core::Cvar::get("g_jumppointrange", "512", core::Cvar::Game | core::Cvar::Archive); + g_jumppointrange->set_info("[float] jumppoint range"); + + g_devel = core::Cvar::get("g_devel", "0", core::Cvar::Archive); + g_devel->set_info("[bool] enable or disable developer mode"); + + // indicate the module is ready to run frames + module_running = true; +} + +void Base::shutdown() +{ + g_impulsespeed = 0; + // game functions are automaticly removed + + // remove engine core functions + core::Func::remove("list_ship"); + + ShipModel::clear(); + module_running = false; +} + +bool Base::load_world() +{ + std::string inifilename("world"); + + filesystem::IniFile worldini; + worldini.open(inifilename); + + if (!worldini.is_open()) { + con_error << "Could not open " << worldini.name() << std::endl; + return false; + } + + core::Zone *zone = 0; + std::string label; + + while (worldini.getline()) { + + if (worldini.got_section()) { + + if (worldini.got_section("world")) { + continue; + } else { + con_warn << worldini.name() << " unknown section '" << worldini.section() << "' at line " << worldini.line() << std::endl; + } + + } else if (worldini.section().compare("world") == 0 ) { + if (worldini.got_key_string("zone", label)) { + aux::to_label(label); + zone = new core::Zone(label); + core::Zone::add(zone); + } + } + } + worldini.close(); + + if (!core::Zone::registry().size()) { + con_error << "No zones found!" << std::endl; + return false; + } + + con_debug << " " << worldini.name() << " " << core::Zone::registry().size() << " zones" << std::endl; + + for (core::Zone::Registry::iterator it = core::Zone::registry().begin(); it != core::Zone::registry().end(); it++) { + if (!load_zone((*it).second)) { + return false; + } + } + + for (core::Zone::Registry::iterator it = core::Zone::registry().begin(); it != core::Zone::registry().end(); it++) { + if (!validate_zone((*it).second)) { + return false; + } + } + + if (!default_zone) { + con_error << "No default zone found!" << std::endl; + return false; + } + + return true; +} + +bool Base::got_entity_key(filesystem::IniFile &inifile, core::Entity *entity) +{ + std::string shapename; + std::string strval; + float direction; + float pitch; + float roll; + + if (inifile.got_key_string("shape", shapename)) { + + if (shapename.compare("axis") == 0) { + entity->entity_shape = core::Entity::Axis; + return true; + } else if (shapename.compare("cube") == 0) { + entity->entity_shape = core::Entity::Cube; + return true; + } else if (shapename.compare("diamond") == 0) { + entity->entity_shape = core::Entity::Diamond; + return true; + } else if (shapename.compare("sphere") == 0) { + entity->entity_shape = core::Entity::Sphere; + return true; + } else { + con_warn << inifile.name() << " unknown shape '" << shapename << "' at line " << inifile.line() << std::endl; + return false; + } + + } else if (inifile.got_key_string("label", strval)) { + aux::to_label(strval); + entity->entity_label.assign(strval); + return true; + } else if (inifile.got_key_string("name", strval)) { + aux::strip_quotes(strval); + entity->entity_name.assign(strval); + return true; + } else if (inifile.got_key_string("model", entity->entity_modelname)) { + return true; + } else if (inifile.got_key_angle("direction", direction)) { + entity->axis().change_direction(direction); + return true; + } else if (inifile.got_key_angle("pitch", pitch)) { + entity->axis().change_pitch(pitch); + return true; + } else if (inifile.got_key_angle("roll", roll)) { + entity->axis().change_roll(roll); + return true; + } else if (inifile.got_key_angle("radius", entity->entity_radius)) { + return true; + } else if (inifile.got_key_vector3f("location", entity->entity_location)) { + return true; + } else if (inifile.got_key_color("color", entity->entity_color)) { + return true; + } else if (inifile.got_key_color("colorsecond", entity->entity_color_second)) { + return true; + } + + return false; +} + +bool Base::load_zone(core::Zone *zone) +{ + using math::Vector3f; + using math::Color; + + std::string inifilename("zones/"); + inifilename.append(zone->label()); + + filesystem::IniFile zoneini; + zoneini.open(inifilename); + + if (!zoneini.is_open()) { + con_error << "Could not open " << zoneini.name() << std::endl; + return false; + } + + size_t count = 0; + + Planet *planet = 0; + Star *star = 0; + NavPoint *navpoint = 0; + JumpPoint *jumppoint = 0; + RaceTrack *racetrack = 0; + CheckPoint *checkpoint = 0; + core::Entity *entity = 0; + + bool b; + + std::string strval; + + // set th default sky + zone->set_sky("sky"); + + while (zoneini.getline()) { + if (zoneini.got_key()) { + if (zoneini.section().compare("zone") == 0) { + if (zoneini.got_key_string("name", strval)) { + aux::strip_quotes(strval); + zone->set_name(strval); + continue; + } else if (zoneini.got_key_string("sky", strval)) { + zone->set_sky(strval); + continue; + } else if (zoneini.got_key_bool("default", b)) { + if (b) default_zone = zone; + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + } else if (zoneini.section().compare("star") == 0) { + if (got_entity_key(zoneini, star)) { + continue; + } else if (zoneini.got_key_string("texture", star->entity_texture)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + } else if (zoneini.section().compare("navpoint") == 0) { + if (got_entity_key(zoneini, navpoint)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + } else if (zoneini.section().compare("jumppoint") == 0) { + if (got_entity_key(zoneini, jumppoint)) { + continue; + } else if (zoneini.got_key_string("target", jumppoint->jumppoint_targetlabel)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + } else if (zoneini.section().compare("planet") == 0) { + if (got_entity_key(zoneini, planet)) { + continue; + } else if (zoneini.got_key_string("texture", planet->entity_texture)) { + continue; + } else if (zoneini.got_key_float("rotationspeed", planet->entity_rotationspeed)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + + } else if (zoneini.section().compare("racetrack") == 0) { + if (got_entity_key(zoneini, racetrack)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + + } else if (zoneini.section().compare("checkpoint") == 0) { + if (got_entity_key(zoneini, checkpoint)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + + } else if (zoneini.section().compare("entity") == 0) { + if (got_entity_key(zoneini, entity)) { + continue; + } else { + con_warn << zoneini.name() << " unknown key '" << zoneini.key() << "' at line " << zoneini.line() << std::endl; + } + } + } else if (zoneini.got_section("zone")) { + continue; + + } else if (zoneini.got_section("star")) { + star = new Star(); + star->set_zone(zone); + count ++; + + } else if (zoneini.got_section("navpoint")) { + navpoint = new NavPoint(); + navpoint->set_zone(zone); + count ++; + + } else if (zoneini.got_section("jumppoint")) { + jumppoint = new JumpPoint(); + jumppoint->set_zone(zone); + count ++; + + } else if(zoneini.got_section("racetrack")) { + racetrack = new RaceTrack(); + racetrack->set_zone(zone); + + } else if(zoneini.got_section("checkpoint")) { + checkpoint = new CheckPoint(racetrack); + if (!racetrack) { + con_warn << zoneini.name() << " checkpoint without racetrack at line " << zoneini.line() << std::endl; + } + + } else if (zoneini.got_section("planet")) { + planet = new Planet(); + planet->set_zone(zone); + count ++; + + } else if (zoneini.got_section("entity")) { + entity = new core::Entity(); + entity->entity_flags += core::Entity::Static; + entity->set_zone(zone); + count ++; + + } else if (zoneini.got_section()) { + con_warn << zoneini.name() << " unknown section '" << zoneini.section() << "' at line " << zoneini.line() << std::endl; + } + } + zoneini.close(); + + con_debug << " " << zoneini.name() << " " << zone->content().size() << " entities" << std::endl; + + + return true; +} + +bool Base::validate_zone(core::Zone *zone) +{ + con_debug << " validating " << zone->name() << std::endl; + + for (core::Zone::Content::iterator it = zone->content().begin(); it != zone->content().end(); it++) { + core::Entity *entity = (*it); + + if (entity->entity_moduletypeid == jumppoint_enttype) { + JumpPoint *jumppoint = static_cast(entity); + + if (jumppoint->targetlabel().size() < 3) { + con_warn << " Jumppoint with invalid target label '" << jumppoint->targetlabel() << "'\n"; + continue; + } + size_t pos = jumppoint->targetlabel().find(':'); + if ((pos < 1 ) || (pos >= (jumppoint->targetlabel().size()-1))) { + con_warn << " Jumppoint with invalid target label '" << jumppoint->targetlabel() << "'\n"; + continue; + } + + std::string zonelabel(jumppoint->targetlabel().substr(0, pos)); + std::string entitylabel(jumppoint->targetlabel().substr(pos+1, jumppoint->targetlabel().size()-pos)); + + core::Zone *targetzone = core::Zone::find(zonelabel); + if (!targetzone) { + con_warn << " Jumppoint with invalid target zone '" << zonelabel << "'\n"; + continue; + } + + core::Entity *targetentity = targetzone->find_entity(entitylabel); + if (!targetentity) { + con_warn << " Could not find target jumppoint '" << entitylabel << "'\n"; + continue; + } + + if (targetentity->moduletype() != jumppoint_enttype) { + con_warn << " Jumppoint with invalid target jumppoint '" << entitylabel << "'\n"; + continue; + } + + jumppoint->jumppoint_target = static_cast(targetentity); + + //con_debug << " Jumppoint " << zone->label() << ":" << jumppoint->label() << " with target " << jumppoint->targetlabel() << std::endl; + } + } + + return true; +} + +// read ship model specifications +bool Base::load_ships() +{ + using math::Vector3f; + using math::Color; + + default_shipmodel = 0; + + filesystem::IniFile shipsini; + shipsini.open("ships"); + if (!shipsini.is_open()) { + con_error << "Could not open ini/ships.ini!" << std::endl; + return false; + } + + ShipModel *shipmodel = 0; + std::string label; + bool b; + + while (shipsini.getline()) { + if (shipsini.got_key()) { + if (shipsini.section().compare("ship") == 0) { + if (shipsini.got_key_string("label", label)) { + aux::to_label(label); + shipmodel->shipmodel_label.assign(label); + ShipModel::add(shipmodel); + continue; + } else if (shipsini.got_key_string("name",shipmodel->shipmodel_name)) { + continue; + } else if (shipsini.got_key_string("model", shipmodel->shipmodel_modelname)) { + continue; + } else if (shipsini.got_key_bool("default", b)) { + if (b) default_shipmodel = shipmodel; + continue; + } else if (shipsini.got_key_bool("jumpdrive", shipmodel->shipmodel_jumpdrive)) { + continue; + } else if (shipsini.got_key_float("acceleration", shipmodel->shipmodel_acceleration)) { + continue; + } else if (shipsini.got_key_float("maxspeed", shipmodel->shipmodel_maxspeed)) { + continue; + } else if (shipsini.got_key_float("turnspeed", shipmodel->shipmodel_turnspeed)) { + math::clamp(shipmodel->shipmodel_turnspeed, 0.0f, 90.0f); + continue; + } else { + con_warn << shipsini.name() << " unknown key '" << shipsini.key() << "' at line " << shipsini.line() << std::endl; + } + } + } else if (shipsini.got_section("ship")) { + shipmodel = new ShipModel(); + + if (!default_shipmodel) + default_shipmodel = shipmodel; + + } else if (shipsini.got_section()) { + con_warn << shipsini.name() << " unknown section '" << shipsini.section() << "' at line " << shipsini.line() << std::endl; + } + } + shipsini.close(); + + con_debug << " " << shipsini.name() << " " << ShipModel::registry.size() << " ship models" << std::endl; + + if (!default_shipmodel) { + con_error << "No default ship model found!\n"; + return false; + } + + return true; +} + +void Base::frame(float seconds) +{ + if (!running()) + return; +} + +void Base::player_connect(core::Player *player) +{ + std::string args; + player->set_zone(default_zone); + func_spectate(player, args); +} + +void Base::player_disconnect(core::Player *player) +{ + player->remove_asset(player->control()); +} + +} // namespace game + -- cgit v1.2.3