From 2182933986afd7e17cf9072d8f2e3333fa110cd4 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 8 Nov 2008 10:59:47 +0000 Subject: docking, join menu --- src/game/base/base.h | 20 ++++++++++++++------ 1 file changed, 14 insertions(+), 6 deletions(-) (limited to 'src/game/base/base.h') diff --git a/src/game/base/base.h b/src/game/base/base.h index fcf39d1..6979335 100644 --- a/src/game/base/base.h +++ b/src/game/base/base.h @@ -63,12 +63,6 @@ public: /// game variable: enable or disable development mode static core::Cvar *g_devel; - /// default zone - static core::Zone *default_zone; - - /// default ship model - static ShipModel *default_shipmodel; - protected: /// initialize the game void init(); @@ -86,6 +80,20 @@ private: bool load_ships(); + static core::Zone *default_zone; + static ShipModel *default_shipmodel; + + /* ---- engine functions ----------------------------------- */ + + static void func_list_ship(std::string const &args); + static void func_join(core::Player *player, std::string const &args); + static void func_spectate(core::Player *player, std::string const &args); + static void func_buy(core::Player *player, std::string const &args); + static void func_hail(core::Player *player, std::string const &args); + static void func_jump(core::Player *player, std::string const &args); + static void func_impulse(core::Player *player, std::string const &args); + static void func_dock(core::Player *player,core::Entity *entity); + static void func_launch(core::Player *player, std::string const &args); }; } -- cgit v1.2.3