From 9a16c4b433bba4837bc98a90b446aa0726f0d447 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 5 Nov 2013 13:17:27 +0000 Subject: Correct a bug where launch timeout is ignored for patrols with only a single member, increase dampening for cargo pods, added 'explode' cheat function to self-destruct, cleaned up cargo pod eject code, eject cargo on ship destruction, added g_cargoloss game variable. --- src/game/base/cargopod.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/base/cargopod.cc') diff --git a/src/game/base/cargopod.cc b/src/game/base/cargopod.cc index 67ae51e..d6e72c9 100644 --- a/src/game/base/cargopod.cc +++ b/src/game/base/cargopod.cc @@ -41,8 +41,9 @@ CargoPod::CargoPod() : EntityDynamic() set_mass(radius()); reset(); + // increased dampening for cargo pods const float damp = Game::g_damping->value(); - body()->setDamping(damp, damp); + body()->setDamping(damp * 2.0f, damp * 2.0f); } CargoPod::~CargoPod() -- cgit v1.2.3