From 87d5637c09dca61a650fe81d83ef328943176503 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Thu, 7 Nov 2013 20:08:05 +0000 Subject: Save/load player reputation, count player NPC and PVP kills. --- src/game/base/game.cc | 17 ++++------------- 1 file changed, 4 insertions(+), 13 deletions(-) (limited to 'src/game/base/game.cc') diff --git a/src/game/base/game.cc b/src/game/base/game.cc index cbcafaf..79fd167 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -100,20 +100,11 @@ void Game::func_join(core::Player *player, std::string const &args) player->send("^BYou received " + aux::article(Default::shipmodel->name())); player->sound("game/buy-ship"); - - // apply default reputation - Faction *faction_default = Faction::find("default"); - if (faction_default) { - player->reputation().assign(faction_default->reputation()); - } - } - - - // DEBUG - for (core::Reputation::FactionReps::iterator rip = player->reputation().factionreps().begin(); rip != player->reputation().factionreps().end(); ++rip) { - con_debug << " reputation with " << (*rip)->label() << " " << (*rip)->reputation() << std::endl; + + player->reputation().clear(); + Faction::apply_default(player->reputation()); } - + player->set_dirty(); } -- cgit v1.2.3