From 97746cd48fcc68df3c427ab3a0e18b939eb7906f Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 28 Jan 2009 21:05:04 +0000 Subject: seed random generator on startup, show loader frame on r_restart, initial collision detection hooks --- src/game/base/game.cc | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/game/base/game.cc') diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 07cec0c..23eee3f 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -15,6 +15,7 @@ #include "filesystem/filesystem.h" #include "filesystem/inifile.h" #include "base/game.h" +#include "base/collision.h" #include "base/navpoint.h" #include "base/jumppoint.h" #include "base/planet.h" @@ -848,6 +849,11 @@ void Game::frame(float seconds) { if (!running()) return; + + // TODO check Module::frame() is execute before are Entity::frame() + + // collision + Collision::frame(seconds); } void Game::player_connect(core::Player *player) -- cgit v1.2.3