From d6e4c4e7c2b1e28961f1dfe2f25ef96ced60b21b Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 17 Oct 2010 17:19:03 +0000 Subject: core bullet physics support, initial vstrafe support --- src/game/base/game.cc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/game/base/game.cc') diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 3c84d58..c0ef4ce 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -604,7 +604,7 @@ void Game::func_launch(core::Player *player, std::string const &args) ship->get_axis().assign(dock->axis()); ship->set_state(core::Entity::Normal); - ship->set_state(core::Entity::Jump); + ship->reset(); player->set_view(0); player->send("^BLaunching from " + dock->name()); @@ -671,8 +671,7 @@ void Game::func_goto(core::Player *player, const std::string &args) ship->get_axis().assign(dock->axis()); ship->get_axis().change_direction(180.0f); ship->set_state(core::Entity::Normal); - - ship->set_state(core::Entity::Jump); + ship->reset(); player->set_view(0); player->send("Going to " + dock->name()); -- cgit v1.2.3