From c2a6f7c2ee6245109c897ee23b093b5277a30594 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 20 Oct 2010 19:13:46 +0000 Subject: removes Static and Solid entity flags, corrects EntityDynamic motionstate sync --- src/game/base/jumppoint.cc | 1 - 1 file changed, 1 deletion(-) (limited to 'src/game/base/jumppoint.cc') diff --git a/src/game/base/jumppoint.cc b/src/game/base/jumppoint.cc index 283b607..5b9a75f 100644 --- a/src/game/base/jumppoint.cc +++ b/src/game/base/jumppoint.cc @@ -18,7 +18,6 @@ JumpPoint::JumpPoint() : core::EntityDynamic() get_color().assign(0.0f, 0.8f, 0.8f, 1.0f); get_color_second().assign(0.6f, 1.0f); set_radius(0.25f); - set_flag(core::Entity::Static); set_flag(core::Entity::Bright); // FIXME jumppoints should be harder to find set_flag(core::Entity::ShowOnMap); -- cgit v1.2.3