From 31c6d4c5bb5ff17fa926d7d65f8b9a93918fbd3f Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 14 Nov 2012 16:04:30 +0000 Subject: Added initial weapon projectiles. --- src/game/base/projectile.h | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 src/game/base/projectile.h (limited to 'src/game/base/projectile.h') diff --git a/src/game/base/projectile.h b/src/game/base/projectile.h new file mode 100644 index 0000000..bbaea99 --- /dev/null +++ b/src/game/base/projectile.h @@ -0,0 +1,36 @@ +/* + base/spacemine.h + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_BASE_PROJECTILE_H__ +#define __INCLUDED_BASE_PROJECTILE_H__ + +#include "core/entity.h" + +namespace game +{ + +class Projectile : public core::EntityDynamic +{ +public: + Projectile(unsigned long lifespan); + virtual ~Projectile(); + + virtual void upkeep(const unsigned long timestamp); + + virtual void collision(Entity *other); + + virtual void frame(const unsigned long elapsed); + +private: + unsigned long projectile_timestamp; + + unsigned long projectile_lifespan; +}; + +} // namespace game + +#endif // __INCLUDED_BASE_PROJECTILE_H__ + -- cgit v1.2.3