From df20ff5ad47b1d8a04385956589a7564522258a6 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 18 Nov 2012 17:59:52 +0000 Subject: Support for ownerid() on projectiles and spacemines, show assassin name in death messages. --- src/game/base/projectile.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/base/projectile.h') diff --git a/src/game/base/projectile.h b/src/game/base/projectile.h index 877632f..f9cda64 100644 --- a/src/game/base/projectile.h +++ b/src/game/base/projectile.h @@ -64,7 +64,10 @@ public: { projectile_damage = damage; } - + + /** + * @brief set the id of the player who fired the projectile + * */ inline void set_ownerid(const int ownerid) { projectile_ownerid = ownerid; -- cgit v1.2.3