From 9a0b0432cbdb0bfc2578b74d305a091d56152839 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 14 Jan 2012 13:11:57 +0000 Subject: Moved server-side savegame functions into a separate class. --- src/game/base/savegame.h | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 src/game/base/savegame.h (limited to 'src/game/base/savegame.h') diff --git a/src/game/base/savegame.h b/src/game/base/savegame.h new file mode 100644 index 0000000..1f56ebc --- /dev/null +++ b/src/game/base/savegame.h @@ -0,0 +1,46 @@ +/* + base/savegame.h + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_BASE_SAVEGAME_H__ +#define __INCLUDED_BASE_SAVEGAME_H__ + +// system headers +#include + +// project headers +#include "core/info.h" +#include "core/player.h" +#include "base/ship.h" + +namespace game +{ + +/** + * @brief a class containing helper functions for savegames + */ +class SaveGame { +public: + /** + * @brief write player data to output stream, in .ini format + */ + static void player_to_stream(core::Player *player, std::ostream & os); + + /** + * @brief write ship data to output stream, in .ini format + */ + static void ship_to_stream(Ship *ship, std::ostream & os); + + /** + * @brief write inventory data to output stream, in .ini format + */ + static void inventory_to_stream(core::Inventory *inventory, std::ostream & os); + + +}; // class SaveGame + +} // namespace game + +#endif // __INCLUDED_BASE_SAVEGAME_H__ -- cgit v1.2.3