From 08f0d0fb6a57f9c398bc03ed9a3cc9537a1f3e18 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 20 Oct 2010 17:38:55 +0000 Subject: docking functions cleanup, jumpgates work again --- src/game/base/ship.h | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/game/base/ship.h') diff --git a/src/game/base/ship.h b/src/game/base/ship.h index c8d478c..971cb95 100644 --- a/src/game/base/ship.h +++ b/src/game/base/ship.h @@ -85,8 +85,6 @@ public: /// Initiate jump, departing from a jump point - /** Initiates a jump even if the ship has no jumpdrive - */ void initiate_jump(JumpPoint *depart); /// void reset drive controls @@ -100,9 +98,6 @@ public: /// toggle jump drive activation void func_jump(std::string const & args); - - - virtual void dock(Entity *entity); private: JumpPoint *find_closest_jumppoint(); -- cgit v1.2.3