From 1c63cbf204b1d2c667ce9f821ccb197d0ffb0ac3 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 11 May 2011 14:48:17 +0000 Subject: Review of the main loop timer, converted timers from float to unsigned long, corrected a number of timing bugs, improved client framerate stability. --- src/game/base/ship.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/base/ship.h') diff --git a/src/game/base/ship.h b/src/game/base/ship.h index b0256aa..37dae0d 100644 --- a/src/game/base/ship.h +++ b/src/game/base/ship.h @@ -53,11 +53,11 @@ public: return ship_roll_force; } - /// physices frame + /// physics frame virtual void action (btScalar seconds); /// game frame - virtual void frame(float seconds); + virtual void frame(const unsigned long elapsed); /// move the ship to a different zone virtual void set_zone(core::Zone *zone); -- cgit v1.2.3