From 75c6db097b990e58b4b2585580a89561c838d923 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 26 Oct 2010 21:08:12 +0000 Subject: updated network protocol version to 20, implemented invemtory depletion, unified depletion with keepalive --- src/game/base/station.cc | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'src/game/base/station.cc') diff --git a/src/game/base/station.cc b/src/game/base/station.cc index 0d992bd..6493348 100644 --- a/src/game/base/station.cc +++ b/src/game/base/station.cc @@ -20,6 +20,30 @@ Station::Station() : Entity() Station::~Station() { + +} + +void Station::upkeep(const unsigned long timestamp) +{ + if (!inventory()) + return; + + const unsigned long deplete = (Game::g_deplete ? 1000 * (unsigned long) Game::g_deplete->value() : 0); + + if (deplete > 0) { + bool dirty = false; + for (core::Inventory::Items::iterator it = inventory()->items().begin(); it != inventory()->items().end(); it++) { + core::Item *item = (*it); + if ((item->amount() > 0) && (item->timestamp() + deplete < timestamp)) { + item->dec_amount(1); + dirty = true; + } + } + + if (dirty) { + inventory()->set_dirty(); + } + } } } -- cgit v1.2.3