From e6516fb9999ae47a828e032f0908d2f2ae4b2434 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 12 Nov 2010 19:50:04 +0000 Subject: enables entity model scaling, Entity::radius() gets precedence over Model::radius(), corrected bullet motionstate transfer bug in Entity::reset(), minor cleanups --- src/game/base/template.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/base/template.cc') diff --git a/src/game/base/template.cc b/src/game/base/template.cc index 7861538..f937e22 100644 --- a/src/game/base/template.cc +++ b/src/game/base/template.cc @@ -93,7 +93,7 @@ bool Template::init() entitytemplate->set_color_second(colorvalue); } else if (inifile.got_key_float("radius", floatvalue)) { - + entitytemplate->set_radius(floatvalue); } else { inifile.unkown_key(); } -- cgit v1.2.3