From f009487bbe6120f8f487302f5e1bb4ae606a51af Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 10 Nov 2013 19:01:43 +0000 Subject: Made NPCs only fire weapons on enemies within weapon range. --- src/game/base/weapon.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/game/base/weapon.h') diff --git a/src/game/base/weapon.h b/src/game/base/weapon.h index ee67cfc..a6a5731 100644 --- a/src/game/base/weapon.h +++ b/src/game/base/weapon.h @@ -56,6 +56,14 @@ public: return weapon_projectile_speed; } + /** + * @brief projectile range, in game units + * */ + inline const float projectile_range() const + { + return (weapon_projectile_speed * ((float) weapon_projectile_lifespan) / 1000.0f); + } + /** * @brief interval between consequtive projectils fired by this weapon, in milliseconds * */ -- cgit v1.2.3