From 583ec3285c41e9d253c4aaabd2af4dadac75f3a7 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 23 Nov 2008 12:34:07 +0000 Subject: clean module consturction/destruction --- src/game/base/game.cc | 16 +++++++--------- src/game/base/game.h | 10 +++------- 2 files changed, 10 insertions(+), 16 deletions(-) (limited to 'src/game/base') diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 7dcf300..cb3bcf0 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -40,6 +40,11 @@ core::Cvar *Game::g_devel = 0; core::Zone *Game::default_zone = 0; ShipModel *Game::default_shipmodel = 0; +core::Module *factory() +{ + return new Game(); +} + // list the ship model registry void Game::func_list_ship(std::string const &args) { @@ -256,18 +261,11 @@ void Game::func_goto(core::Player *player, const std::string &args) /* -- class Game -------------------------------------------------- */ -Game::Game() : core::Module("base", "Project::OSiRiON", true) +Game::Game() : core::Module("Project::OSiRiON", true) { default_shipmodel = 0; default_zone = 0; -} - -Game::~Game() -{ -} -void Game::init() -{ ShipModel::clear(); if (!load_ships()) { @@ -330,7 +328,7 @@ void Game::init() g_devel->set_info("[bool] enable or disable developer mode"); } -void Game::shutdown() +Game::~Game() { g_impulsespeed = 0; // game functions are automaticly removed diff --git a/src/game/base/game.h b/src/game/base/game.h index d4f0743..6f4cffd 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -64,13 +64,6 @@ public: /// game variable: enable or disable development mode static core::Cvar *g_devel; -protected: - /// initialize the game - virtual void init(); - - /// shutdown the game - virtual void shutdown(); - private: bool load_world(); @@ -99,6 +92,9 @@ private: static void func_goto(core::Player *player, const std::string &args); }; +/// factory function +core::Module *factory(); + } #endif // __INCLUDED_BASE_H__ -- cgit v1.2.3