From 765927f9f0e9ca751e1d94bd86aaf47200dcdb81 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 26 Sep 2010 14:55:35 +0000 Subject: moved trading definitions from station.ini to the zone.ini --- src/game/base/Makefile.am | 4 +- src/game/base/game.cc | 376 +++++++++++++++++++++++--------------------- src/game/base/game.h | 2 +- src/game/base/planet.cc | 12 -- src/game/base/planet.h | 14 +- src/game/base/shipdealer.cc | 144 ----------------- src/game/base/shipdealer.h | 44 ------ src/game/base/shipmodel.cc | 63 ++++++++ src/game/base/shipmodel.h | 5 +- src/game/base/station.cc | 13 -- src/game/base/station.h | 12 -- 11 files changed, 264 insertions(+), 425 deletions(-) delete mode 100644 src/game/base/shipdealer.cc delete mode 100644 src/game/base/shipdealer.h (limited to 'src/game/base') diff --git a/src/game/base/Makefile.am b/src/game/base/Makefile.am index f7fd52e..b86d14a 100644 --- a/src/game/base/Makefile.am +++ b/src/game/base/Makefile.am @@ -3,7 +3,7 @@ METASOURCES = AUTO libbase_la_LDFLAGS = -avoid-version noinst_LTLIBRARIES = libbase.la libbase_la_SOURCES = collision.cc cargo.cc game.cc jumppoint.cc navpoint.cc physics.cc \ - planet.cc racetrack.cc ship.cc shipdealer.cc shipmodel.cc star.cc station.cc + planet.cc racetrack.cc ship.cc shipmodel.cc star.cc station.cc noinst_HEADERS = game.h collision.h cargo.h jumppoint.h navpoint.h physics.h planet.h \ - racetrack.h ship.h shipdealer.h shipmodel.h star.h station.h + racetrack.h ship.h shipmodel.h star.h station.h diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 803657d..fcecf58 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -261,7 +261,7 @@ void Game::func_give(core::Player *player, const std::string &args) } else { player->set_credits(0); } - + player->set_dirty(); player->sound("game/buy"); } else { @@ -335,7 +335,12 @@ void Game::func_buy(core::Player *player, const std::string &args) amount = 0; if (typestr.compare("ship") == 0) { - ShipDealer::func_buy(player, labelstr); + ShipModel *shipmodel = ShipModel::find(labelstr); + if (shipmodel) { + shipmodel->buy(player->control(), player->view()); + } else { + player->send("Unkown ship type '" + labelstr + "'"); + } } else if (typestr.compare("cargo") == 0) { Cargo *cargo = Cargo::find(labelstr); if (cargo) { @@ -672,16 +677,20 @@ bool Game::load_zone(core::Zone *zone) size_t count = 0; - Station *station = 0; - Planet *planet = 0; - Star *star = 0; - NavPoint *navpoint = 0; - JumpPoint *jumppoint = 0; - RaceTrack *racetrack = 0; - CheckPoint *checkpoint = 0; - core::Entity *entity = 0; + core::Entity *entity = 0; + core::Inventory *inventory = 0; + core::Item *item = 0; + + Station *station = 0; + Planet *planet = 0; + Star *star = 0; + NavPoint *navpoint = 0; + JumpPoint *jumppoint = 0; + RaceTrack *racetrack = 0; + CheckPoint *checkpoint = 0; bool b; + long l; std::string strval; @@ -696,41 +705,49 @@ bool Game::load_zone(core::Zone *zone) } else if (zoneini.got_section("star")) { star = new Star(); + entity = star; star->set_zone(zone); count ++; } else if (zoneini.got_section("navpoint")) { navpoint = new NavPoint(); + entity = navpoint; navpoint->set_zone(zone); count ++; } else if (zoneini.got_section("jumpgate")) { jumppoint = new JumpGate(); + entity = jumppoint; jumppoint->set_zone(zone); count ++; } else if (zoneini.got_section("jumppoint")) { jumppoint = new JumpPoint(); + entity = jumppoint; jumppoint->set_zone(zone); count ++; } else if (zoneini.got_section("racetrack")) { racetrack = new RaceTrack(); + entity = racetrack; racetrack->set_zone(zone); } else if (zoneini.got_section("checkpoint")) { checkpoint = new CheckPoint(racetrack); + entity = checkpoint; if (!racetrack) { - con_warn << zoneini.name() << " checkpoint without racetrack at line " << zoneini.line() << std::endl; + zoneini.unknown_error("checkpoint without racetrack"); } } else if (zoneini.got_section("planet")) { planet = new Planet(); + entity = planet; planet->set_zone(zone); count ++; } else if (zoneini.got_section("station")) { station = new Station(); + entity = station; station->set_zone(zone); count ++; @@ -739,7 +756,41 @@ bool Game::load_zone(core::Zone *zone) entity->set_flag(core::Entity::Static); entity->set_zone(zone); count ++; - + + } else if (zoneini.got_section("cargo")) { + // new cargo trading definition for the current base + item = 0; + inventory = 0; + + if (!entity) { + zoneini.unknown_error("cargo definition without entity"); + } else if ((entity->moduletype() != planet_enttype) && (entity->moduletype() != station_enttype)) { + zoneini.unknown_error("cargo definition for invalid entity type"); + } else { + inventory = entity->inventory(); + if (!inventory) { + inventory = new core::Inventory(); + entity->set_inventory(inventory); + } + } + + } else if (zoneini.got_section("ship")) { + // new ship trading definition for the current base + item = 0; + inventory = 0; + + if (!entity) { + zoneini.unknown_error("ship definition without entity"); + } else if ((entity->moduletype() != planet_enttype) && (entity->moduletype() != station_enttype)) { + zoneini.unknown_error("ship definition for invalid entity type"); + } else { + inventory = entity->inventory(); + if (!inventory) { + inventory = new core::Inventory(); + entity->set_inventory(inventory); + } + } + } else { zoneini.unknown_section(); } @@ -841,8 +892,68 @@ bool Game::load_zone(core::Zone *zone) } else { zoneini.unkown_key(); } - } - + + } else if (zoneini.in_section("cargo")) { + // cargo definition for a station or planet + if (!entity || !inventory) { + continue; + } + + if (zoneini.got_key_label("label", strval)) { + Cargo *cargo = Cargo::find(strval); + if (cargo) { + item = inventory->find(cargo); + if (!item) { + item = new core::Item(cargo); + item->set_amount(-1); + item->set_price(cargo->price()); + inventory->add(item); + } + } else { + zoneini.unknown_error("unkown cargo type '" + strval + "'"); + } + + } else if (zoneini.got_key_long("price", l)) { + if (item) { + item->set_price(l); + } + } else if (zoneini.got_key_long("amount", l)) { + if (item) { + item->set_amount(l); + } + } else { + zoneini.unkown_key(); + } + + } else if (zoneini.in_section("ship")) { + // ship definition for a station or planet + if (!entity || !inventory) { + continue; + } + + if (zoneini.got_key_label("label", strval)) { + ShipModel *shipmodel= ShipModel::find(strval); + if (shipmodel) { + item = inventory->find(shipmodel); + if (!item) { + item = new core::Item(shipmodel); + item->set_amount(-1); + item->set_price(shipmodel->price()); + inventory->add(item); + } + } else { + zoneini.unknown_error("unkown ship type '" + strval + "'"); + } + + } else if (zoneini.got_key_long("price", l)) { + if (item) { + item->set_price(l); + } + + } else { + zoneini.unkown_key(); + } + } } } zoneini.close(); @@ -874,204 +985,103 @@ bool Game::validate_zone(core::Zone *zone) station->init_physics(0.0f); } - if ((entity->flags() & core::Entity::Dockable) == core::Entity::Dockable) - load_menus(entity, "zones/" + zone->label() + "/" + entity->label()); + if ((entity->flags() & core::Entity::Dockable) == core::Entity::Dockable) { + generate_entity_menus(entity); + } } } return true; } -bool Game::load_menus(core::Entity *entity, const std::string &menufilename) +bool Game::generate_entity_menus(core::Entity *entity) { using core::MenuDescription; using core::ButtonDescription; if ((entity->moduletype() != planet_enttype) && (entity->moduletype() != station_enttype)) { + //con_warn << "Can not generate menus for entity '" << entity->label() << "'" << std::endl; + // not dockable return false; } - - filesystem::IniFile inifile; - - std::string strval; - long l; - + MenuDescription *menu_dealer = 0; ButtonDescription *button = 0; - ShipDealer *shipdealer = 0; - core::Inventory *inventory = 0; - core::Item *item = 0; - - inifile.open(menufilename); - - if (inifile.is_open()) { - while (inifile.getline()) { - - if (inifile.got_section()) { - - item = 0; - - if (inifile.got_section("dealer")) { - // TODO replace [dealer] section with individual [ship] sections - // dealer menu - if (!menu_dealer) { - menu_dealer = new MenuDescription(); - menu_dealer->set_label("ships"); - menu_dealer->set_text("Ships"); - - shipdealer = new ShipDealer(); - if (entity->moduletype() == planet_enttype) { - static_cast(entity)->set_shipdealer(shipdealer); - } else if (entity->moduletype() == station_enttype) { - static_cast(entity)->set_shipdealer(shipdealer); - } - } - - } else if (inifile.got_section("cargo")) { - - } else if (inifile.got_section("ship")) { - - } else { - inifile.unknown_section(); - } - - } else if (inifile.got_key()) { - - if (inifile.in_section("dealer")) { - - if (inifile.got_key_string("ship", strval)) { - aux::to_label(strval); - ShipModel *model = shipdealer->add(strval); - if (model) { - button = new ButtonDescription(); - button->set_text("buy " + model->name()); - std::ostringstream str(""); - str << "buy " << model->id(); - button->set_command(str.str() , ButtonDescription::CommandMenu); - button->set_info(model); - button->set_alignment(ButtonDescription::Left); - menu_dealer->add_button(button); - } else { - std::string msg("unknown ship type '"); - msg.append(strval); - msg.append("'"); - inifile.unknown_error(msg); - } - } else { - inifile.unkown_key(); - } - - } else if (inifile.in_section("cargo")) { - - if (inifile.got_key_label("label", strval)) { - Cargo *cargo = Cargo::find(strval); - if (cargo) { - if (!inventory) { - inventory = new core::Inventory(); - } - item = inventory->find(cargo); - if (!item) { - item = new core::Item(cargo); - item->set_amount(-1); - item->set_price(cargo->price()); - inventory->add(item); - } - } else { - std::string msg("unkown cargo type '"); - msg.append(strval); - msg.append("'"); - inifile.unknown_error(msg); - } - - } else if (inifile.got_key_long("price", l)) { - if (item) { - item->set_price(l); - } - } else if (inifile.got_key_long("amount", l)) { - if (item) { - item->set_amount(l); - } - } else { - inifile.unkown_key(); - } - - } else if (inifile.in_section("ship")) { - - if (inifile.got_key_label("label", strval)) { - ShipModel *shipmodel = ShipModel::find(strval); - if (shipmodel) { - if (!inventory) { - inventory = new core::Inventory(); - } - item = inventory->find(shipmodel); - if (!item) { - item = new core::Item(shipmodel); - item->set_price(shipmodel->price()); - item->set_amount(-1); - inventory->add(item); - } - } else { - std::string msg("unknown ship type '"); - msg.append(strval); - msg.append("'"); - inifile.unknown_error(msg); - } - } else if (inifile.got_key_long("price", l)) { - if (item) { - item->set_price(l); - } - } else { - inifile.unkown_key(); - } - } - } - } - - } - - if (inventory) - entity->set_inventory(inventory); - + // dockable entity + // add main menu MenuDescription *menu_main = new MenuDescription(); menu_main->set_label("main"); menu_main->set_text("Launch area"); entity->add_menu(menu_main); + // add launch button button = new ButtonDescription(); button->set_text("Launch"); button->set_command("launch", ButtonDescription::CommandGame); button->set_alignment(ButtonDescription::Center); menu_main->add_button(button); - button = new ButtonDescription(); - button->set_text("Trade"); - button->set_command("trade cargo", ButtonDescription::CommandMenu); - button->set_alignment(ButtonDescription::Center); - menu_main->add_button(button); - - if (menu_dealer) { - button = new ButtonDescription(); - button->set_text("Return"); - button->set_command("main", ButtonDescription::CommandMenu); - button->set_alignment(ButtonDescription::Center); - menu_dealer->add_button(button); - - entity->add_menu(menu_dealer); - - button = new ButtonDescription(); - button->set_text("Ships"); - button->set_command("ships", ButtonDescription::CommandMenu); - button->set_alignment(ButtonDescription::Center); - menu_main->add_button(button); - } + // add trade menus + if (entity->inventory()) { + size_t nbcargo = 0; + size_t nbships = 0; + + for (core::Inventory::Items::const_iterator it = entity->inventory()->items().begin(); it != entity->inventory()->items().end(); it++) { + core::Item *item = (*it); + + if (item->info()->type() == Cargo::cargo_infotype) { + + nbcargo++; + + } else if (item->info()->type() == ShipModel::shipmodel_infotype) { + if (!menu_dealer) { + menu_dealer = new MenuDescription(); + menu_dealer->set_label("ships"); + menu_dealer->set_text("Ships"); + } + + button = new ButtonDescription(); + button->set_text("buy " + item->info()->name()); + + std::ostringstream str(""); + str << "buy " << item->info()->id(); + button->set_command(str.str() , ButtonDescription::CommandMenu); + button->set_info(item->info()); + button->set_alignment(ButtonDescription::Left); + + menu_dealer->add_button(button); + nbships++; + } + } + + if (nbcargo > 0) { + con_debug << " " << entity->label() << " " << nbcargo << " cargo " << aux::plural("type", nbcargo) << std::endl; + button = new ButtonDescription(); + button->set_text("Trade"); + button->set_command("trade cargo", ButtonDescription::CommandMenu); + button->set_alignment(ButtonDescription::Center); + menu_main->add_button(button); + } - if (inifile.is_open()) { - size_t n = entity->menus().size(); - con_debug << " " << inifile.name() << " " << n << " " << aux::plural("menu", n) << std::endl; - inifile.close(); + if (nbships > 0) { + con_debug << " " << entity->label() << " " << nbcargo << " ship " << aux::plural("type", nbcargo) << std::endl; + button = new ButtonDescription(); + button->set_text("Return"); + button->set_command("main", ButtonDescription::CommandMenu); + button->set_alignment(ButtonDescription::Center); + menu_dealer->add_button(button); + + entity->add_menu(menu_dealer); + + button = new ButtonDescription(); + button->set_text("Ships"); + button->set_command("ships", ButtonDescription::CommandMenu); + button->set_alignment(ButtonDescription::Center); + menu_main->add_button(button); + } } - + return true; } diff --git a/src/game/base/game.h b/src/game/base/game.h index ce37fa6..1aaba51 100644 --- a/src/game/base/game.h +++ b/src/game/base/game.h @@ -87,7 +87,7 @@ private: bool validate_zone(core::Zone *zone); - bool load_menus(core::Entity *entity, const std::string &menufilename); + bool generate_entity_menus(core::Entity *entity); bool load_commodities(); diff --git a/src/game/base/planet.cc b/src/game/base/planet.cc index ca213af..ad1aa47 100644 --- a/src/game/base/planet.cc +++ b/src/game/base/planet.cc @@ -23,25 +23,13 @@ Planet::Planet() : core::EntityGlobe() entity_moduletypeid = planet_enttype; entity_rotationspeed = 1.0f; - - planet_shipdealer = 0; } Planet::~Planet() { - if (planet_shipdealer) - delete planet_shipdealer; -} -void Planet::set_shipdealer(ShipDealer *shipdealer) -{ - if (planet_shipdealer) - delete planet_shipdealer; - - planet_shipdealer = shipdealer; } - void Planet::dock(core::Entity *entity) { if (entity->moduletype() != ship_enttype) diff --git a/src/game/base/planet.h b/src/game/base/planet.h index efc5622..d2b18a8 100644 --- a/src/game/base/planet.h +++ b/src/game/base/planet.h @@ -7,7 +7,6 @@ #ifndef __INCLUDED_BASE_PLANET_H__ #define __INCLUDED_BASE_PLANET_H__ -#include "base/shipdealer.h" #include "core/entity.h" #include "math/mathlib.h" @@ -22,20 +21,9 @@ class Planet : public core::EntityGlobe public: Planet(); virtual ~Planet(); - - inline ShipDealer *shipdealer() { - return planet_shipdealer; - } - - void set_shipdealer(ShipDealer *shipdealer); - + /// entity received a docking request virtual void dock(core::Entity *entity); - - -private: - ShipDealer *planet_shipdealer; - }; /// FIXME diff --git a/src/game/base/shipdealer.cc b/src/game/base/shipdealer.cc deleted file mode 100644 index e6df18f..0000000 --- a/src/game/base/shipdealer.cc +++ /dev/null @@ -1,144 +0,0 @@ -/* - base/shipdealer.cc - This file is part of the Osirion project and is distributed under - the terms and conditions of the GNU General Public License version 2 -*/ - -#include "auxiliary/functions.h" -#include "base/game.h" -#include "base/planet.h" -#include "base/shipdealer.h" -#include "base/station.h" -#include "sys/sys.h" - -namespace game -{ - -ShipDealer::ShipDealer() -{ -} - -ShipDealer::~ShipDealer() -{ - dealer_models.clear(); -} - -ShipModel *ShipDealer::add(const std::string &modelname) -{ - ShipModel *model = ShipModel::find(modelname); - - if (!model) { - con_warn << "Ship model '" + modelname + "' not found" << std::endl; - return 0; - } - - for (Models::iterator it = dealer_models.begin(); it != dealer_models.end(); it++) { - if ((*it) == model) { - con_warn << "Ship dealer already has " + model->name() << std::endl; - return 0; - } - } - dealer_models.push_back(model); - return model; -} - -ShipModel *ShipDealer::find(const std::string &modelname) const -{ - for (Models::const_iterator it = dealer_models.begin(); it != dealer_models.end(); it++) { - if ((*it)->label().compare(modelname) == 0) { - return (*it); - } - } - - return 0; -} - -ShipModel *ShipDealer::find(ShipModel *shipmodel) const -{ - for (Models::const_iterator it = dealer_models.begin(); it != dealer_models.end(); it++) { - if ((*it) == shipmodel) { - return (*it); - } - } - - return 0; -} - -// a player buys a ship -void ShipDealer::func_buy(core::Player *player, const std::string &args) -{ - core::Entity *dock = player->view(); - ShipDealer *shipdealer = 0; - - std::istringstream is(args); - std::string labelstr; - - if (!(is >> labelstr)) { - player->send("Usage: buy ship [string]"); - } - - // find the ship model - ShipModel *shipmodel = ShipModel::find(labelstr); - if (!shipmodel) { - player->send("Unkown ship type '" + labelstr + "'"); - return; - } - - // find the ship dealer we're buying the ship from - if (player->view()) { - if (player->view()->moduletype() == station_enttype) { - shipdealer = static_cast(player->view())->shipdealer(); - } else if (player->view()->moduletype() == planet_enttype) { - shipdealer = static_cast(player->view())->shipdealer(); - } - } - - if (!shipdealer) { - player->send("No ship dealer available"); - return; - } - - if (!shipdealer->find(shipmodel)) { - player->send("Ship dealer does not sell the " + shipmodel->name()); - return; - } - - // check price - if (shipmodel->price() > player->credits()) { - std::stringstream msgstr; - msgstr << "You require " << (shipmodel->price() - player->credits()) << " additional credits to buy the " << shipmodel->name(); - player->send(msgstr.str()); - return; - } - - player->add_credits(-shipmodel->price()); - - // player has only ship for now - if (player->control()) { - player->remove_asset(player->control()); - } - - Ship * ship = new Ship(player, shipmodel); - if (dock) { - ship->set_zone(dock->zone()); - ship->get_location().assign(dock->location()); - ship->set_state(core::Entity::Docked); - ship->get_axis().assign(dock->axis()); - ship->get_axis().change_direction(180.0f); - player->set_control(ship); - player->set_view(dock); - } else { - ship->set_zone(player->zone()); - player->set_control(ship); - } - - // send the ship purchased message - std::stringstream msgstr; - msgstr << "^BPurchased " << aux::article(shipmodel->name()) << " for " << shipmodel->price() << " credits"; - - player->send(msgstr.str()); - player->sound("game/buy-ship"); -} - - -} diff --git a/src/game/base/shipdealer.h b/src/game/base/shipdealer.h deleted file mode 100644 index 1d93f03..0000000 --- a/src/game/base/shipdealer.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - base/shipdealer.h - This file is part of the Osirion project and is distributed under - the terms and conditions of the GNU General Public License version 2 -*/ - -#ifndef __INCLUDED_BASE_SHIPDEALER_H__ -#define __INCLUDED_BASE_SHIPDEALER_H__ - -#include - -#include "base/shipmodel.h" -#include "core/entity.h" - -namespace game -{ - -class ShipDealer -{ -public: - typedef std::list Models; - - ShipDealer(); - ~ShipDealer(); - - /// add a ship model to the dealer list - ShipModel *add(const std::string &modelname); - - /// find a ship model in the dealer list - ShipModel *find(const std::string &modelname) const; - - /// find a ship model in the dealer list - ShipModel *find(ShipModel *shipmodel) const; - - static void func_buy(core::Player *player, const std::string &args); - -private: - Models dealer_models; -}; - -} - -#endif // __INCLUDED_BASE_SHIPDEALER_H__ - diff --git a/src/game/base/shipmodel.cc b/src/game/base/shipmodel.cc index e52aab2..6ff6c43 100644 --- a/src/game/base/shipmodel.cc +++ b/src/game/base/shipmodel.cc @@ -5,6 +5,7 @@ */ #include +#include #include "auxiliary/functions.h" #include "base/shipmodel.h" @@ -190,4 +191,66 @@ void ShipModel::list() core::Info::list(shipmodel_infotype); } +// a player buys a ship +void ShipModel::buy(core::EntityControlable *buyer, core::Entity *seller) +{ + if (!buyer || !seller) + return; + + // can only buy at planets and stations + if ((seller->moduletype() != station_enttype) && (seller->moduletype() != planet_enttype)) { + buyer->owner()->send("^BCan not buy here"); + return; + } + + if (!buyer->owner()) + return; + + if (!seller->inventory()) { + buyer->owner()->send("^BCan not buy here"); + return; + } + + core::Player *player = buyer->owner(); + + // seller is the station or planet + core::Item *seller_item = seller->inventory()->find(this); + if (!seller_item) { + if (player) { + player->send("^B" + seller->name() + " ^Bdoes not sell " + name()); + } + return; + } else { + assert(seller_item->info() == this); + } + + // check price + if (price() > player->credits()) { + player->send("^WCan not afford transaction!"); + return; + } + + player->add_credits(-price()); + + // player has only ship for now + if (player->control()) { + player->remove_asset(player->control()); + } + + Ship * ship = new Ship(player, this); + ship->set_zone(seller->zone()); + ship->get_location().assign(seller->location()); + ship->set_state(core::Entity::Docked); + ship->get_axis().assign(seller->axis()); + ship->get_axis().change_direction(180.0f); + player->set_control(ship); + player->set_view(seller); + + // send the ship purchased message + std::stringstream msgstr; + msgstr << "^BPurchased " << aux::article(name()) << " for " << price() << " credits"; + player->send(msgstr.str()); + player->sound("game/buy-ship"); +} + } diff --git a/src/game/base/shipmodel.h b/src/game/base/shipmodel.h index ef7ff15..a7c8500 100644 --- a/src/game/base/shipmodel.h +++ b/src/game/base/shipmodel.h @@ -10,6 +10,7 @@ #include #include "core/info.h" +#include "core/entity.h" namespace game { @@ -90,11 +91,13 @@ public: void generate_info(); + void buy(core::EntityControlable *buyer, core::Entity *seller); + /* --- static registry functions ---------------------------------- */ static ShipModel *find(const std::string & label); - static ShipModel *search(const std::string & searchstr); + static ShipModel *search(const std::string & searchstr); static bool init(); diff --git a/src/game/base/station.cc b/src/game/base/station.cc index 83897cd..a093c0e 100644 --- a/src/game/base/station.cc +++ b/src/game/base/station.cc @@ -16,26 +16,13 @@ Station::Station() : Entity(), PhysicsBody(this) entity_moduletypeid = station_enttype; set_flag(core::Entity::Dockable); set_flag(core::Entity::ShowOnMap); - station_shipdealer = 0; } Station::~Station() { - if (station_shipdealer) - delete station_shipdealer; - shutdown_physics(); } -void Station::set_shipdealer(ShipDealer *shipdealer) -{ - if (station_shipdealer) - delete station_shipdealer; - - station_shipdealer = shipdealer; -} - - void Station::dock(core::Entity *entity) { if (entity->moduletype() != ship_enttype) diff --git a/src/game/base/station.h b/src/game/base/station.h index ad627dd..ea7fdbd 100644 --- a/src/game/base/station.h +++ b/src/game/base/station.h @@ -7,7 +7,6 @@ #ifndef __INCLUDED_BASE_STATION_H__ #define __INCLUDED_BASE_STATION_H__ -#include "base/shipdealer.h" #include "base/physics.h" namespace game @@ -19,19 +18,8 @@ public: Station(); virtual ~Station(); - inline ShipDealer *shipdealer() { - return station_shipdealer; - } - - void set_shipdealer(ShipDealer *shipdealer); - /// entity received a docking request virtual void dock(core::Entity *entity); - - -private: - ShipDealer *station_shipdealer; - }; } -- cgit v1.2.3