From 8c6ffe0d6cced65f2118994854fd5be1bd4fddac Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 8 Jan 2012 18:06:45 +0000 Subject: Use the new eject sound. --- src/game/base/cargo.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/base') diff --git a/src/game/base/cargo.cc b/src/game/base/cargo.cc index fd1ee3f..7909e55 100644 --- a/src/game/base/cargo.cc +++ b/src/game/base/cargo.cc @@ -359,7 +359,7 @@ void Cargo::eject(core::EntityControlable *ejector, const int amount) if (ejector->owner()) { msgstr << "^BDestroyed " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << name(); ejector->owner()->send(msgstr.str()); - ejector->owner()->sound("game/eject"); + ejector->owner()->sound("fx/eject"); } return; } @@ -388,7 +388,7 @@ void Cargo::eject(core::EntityControlable *ejector, const int amount) std::stringstream msgstr; msgstr << "^BEjected " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << name(); ejector->owner()->send(msgstr.str()); - ejector->owner()->sound("game/eject"); + ejector->owner()->sound("fx/eject"); } pod->reset(); -- cgit v1.2.3