From c46e296e11a454be910ae3850e40d7e0343721bd Mon Sep 17 00:00:00 2001
From: Stijn Buys <ingar@osirion.org>
Date: Sun, 2 Oct 2011 16:12:30 +0000
Subject: Corrected a bug where setting the jumpgate template radius wouldn't
 work.

---
 src/game/base/game.cc | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'src/game/base')

diff --git a/src/game/base/game.cc b/src/game/base/game.cc
index f49e9d9..7e3a9c5 100644
--- a/src/game/base/game.cc
+++ b/src/game/base/game.cc
@@ -1160,7 +1160,7 @@ bool Game::load_zone(core::Zone *zone)
 				jumppoint = new JumpGate();
 				entity = jumppoint;
 				jumppoint->set_zone(zone);
-				jumppoint->set_radius(0);
+				//jumppoint->set_radius(0);
 				count ++;
 
 			} else if (zoneini.got_section("jumppoint")) {
-- 
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