From a3cfb9c4634e3ce7e052e72ce564d25e5367a430 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 15 Aug 2009 13:25:37 +0000 Subject: API cleanups, const optimizations, submodel lights/flares/particles import --- src/game/example/example.cc | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/game/example') diff --git a/src/game/example/example.cc b/src/game/example/example.cc index 25daef7..9d4c1ed 100644 --- a/src/game/example/example.cc +++ b/src/game/example/example.cc @@ -43,8 +43,8 @@ Example::Example() : core::Module("The Osirion Project Example", true) cube->set_label("cube"); cube->set_name("The Red Cube"); cube->entity_shape = core::Entity::Cube; // set the shape to cube - cube->entity_location.assign(16, -8, 0); // set location - cube->entity_color.assign(1, 0, 0); // set RGB color red + cube->get_location().assign(16, -8, 0); // set location + cube->get_color().assign(1, 0, 0); // set RGB color red cube->entity_radius = 0.25f; // set radius, in game units cube->set_zone(zone); // add the entity to the zone @@ -52,8 +52,8 @@ Example::Example() : core::Module("The Osirion Project Example", true) sphere->set_label("sphere"); sphere->set_name("The Green Sphere"); sphere->entity_shape = core::Entity::Sphere; // set the shape to sphere - sphere->entity_location.assign(16, 0, 0); // set location - sphere->entity_color.assign(0, 1, 0); // set RGB color green + sphere->get_location().assign(16, 0, 0); // set location + sphere->get_color().assign(0, 1, 0); // set RGB color green sphere->entity_radius = 0.25f; // set radius, in game units sphere->set_zone(zone); // add the entity to the zone @@ -61,8 +61,8 @@ Example::Example() : core::Module("The Osirion Project Example", true) diamond->set_label("diamond"); diamond->set_name("The Blue Diamond"); diamond->entity_shape = core::Entity::Diamond; // set the shape to cube - diamond->entity_location.assign(16, 8, 0); // set location - diamond->entity_color.assign(0, 0, 1); // set RGB color blue + diamond->get_location().assign(16, 8, 0); // set location + diamond->get_color().assign(0, 0, 1); // set RGB color blue diamond->entity_radius = 0.25f; // set radius, in game units diamond->set_zone(zone); // add the entity to the zone @@ -70,9 +70,9 @@ Example::Example() : core::Module("The Osirion Project Example", true) axis->set_label("origin"); axis->set_name("The Origin"); axis->entity_shape = core::Entity::Axis; // set the shape to axis - axis->entity_location.assign(0, 0, 0); // set location - axis->entity_color.assign(1); // set greyscale color white - axis->entity_color_second.assign(0.5f, 0.0f, 0.5f); // set RGB secondary color + axis->get_location().assign(0, 0, 0); // set location + axis->get_color().assign(1); // set greyscale color white + axis->get_color_second().assign(0.5f, 0.0f, 0.5f); // set RGB secondary color axis->entity_radius = 0.25f; // set radius, in game units axis->set_zone(zone); // add the entity to the zone -- cgit v1.2.3