From 90fbc4c5caf5afd54920894319448b74967399ba Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Thu, 25 Feb 2010 19:28:14 +0000 Subject: added initial support for model sound tags, moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume --- src/game/game.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/game.cc') diff --git a/src/game/game.cc b/src/game/game.cc index 2a9ddad..b7c15db 100644 --- a/src/game/game.cc +++ b/src/game/game.cc @@ -17,11 +17,11 @@ void register_modules(bool register_noninteractive_modules) { con_print << "^BRegistering game modules..." << std::endl; - // non-interactive modules + // interactive modules core::Loader::add("base", game::factory); core::Loader::add("example", example::factory); - // interactive modules + // non-interactive modules if (register_noninteractive_modules) { core::Loader::add("intro", intro::factory); } -- cgit v1.2.3