From b6fcc157dad58d4fab32e01ea161acf20ab434a1 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Wed, 10 Sep 2008 19:33:13 +0000 Subject: new files... you just got to have them! --- src/game/jumppoint.h | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 src/game/jumppoint.h (limited to 'src/game/jumppoint.h') diff --git a/src/game/jumppoint.h b/src/game/jumppoint.h new file mode 100644 index 0000000..59ec69c --- /dev/null +++ b/src/game/jumppoint.h @@ -0,0 +1,40 @@ +/* + game/jumppoint.h + This file is part of the Osirion project and is distributed under + the terms and conditions of the GNU General Public License version 2 +*/ + +#ifndef __INCLUDED_GAME_JUMPPOINT_H__ +#define __INCLUDED_GAME_JUMPPOINT_H__ + +#include "core/entity.h" +#include "math/mathlib.h" + +#include + +namespace game { + +/// a jump point +/** + * jumppoints are used to define hyperspace routes between systems + * when a ship actives the jump drive, a jump point will be opened + * between the current system and the target of the nearest jumppoint. + * + */ +class JumpPoint : public core::Entity { +public: + JumpPoint(); + ~JumpPoint(); + + inline std::string const & targetlabel() { return jumppoint_targetlabel; } + inline JumpPoint *target() { return jumppoint_target; } + + std::string jumppoint_targetlabel; + + JumpPoint *jumppoint_target; +}; + +} + +#endif // __INCLUDED_GAME_JUMPPOINT_H__ + -- cgit v1.2.3