From fd778219e40c5fbb4d0af1839cbc313caaf10d9d Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 28 Sep 2008 15:05:13 +0000 Subject: move base game module to new subdirectory --- src/game/shipmodel.h | 70 ---------------------------------------------------- 1 file changed, 70 deletions(-) delete mode 100644 src/game/shipmodel.h (limited to 'src/game/shipmodel.h') diff --git a/src/game/shipmodel.h b/src/game/shipmodel.h deleted file mode 100644 index a29f860..0000000 --- a/src/game/shipmodel.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - game/shipmodel.h - This file is part of the Osirion project and is distributed under - the terms and conditions of the GNU General Public License version 2 -*/ - -#ifndef __INCLUDED_GAME_SHIPMODEL_H__ -#define __INCLUDED_GAME_SHIPMODEL_H__ - -#include -#include - -namespace game { - -/// ship model specifications -class ShipModel -{ -public: - ShipModel(); - ~ShipModel(); - - /// acceleration - inline float acceleration() const { return shipmodel_acceleration; } - - /// maximum speed - inline float maxspeed() const { return shipmodel_maxspeed; } - - /// turn speed in rotations per second - inline float turnspeed() const { return shipmodel_turnspeed; } - - /// label of the ship model - inline std::string const &label() const { return shipmodel_label; } - - /// name of the ship model - inline std::string const & name() const { return shipmodel_name; } - - /// name of the model of the ship - inline std::string const & modelname() const { return shipmodel_modelname; } - - float shipmodel_acceleration; - float shipmodel_maxspeed; - float shipmodel_turnspeed; - std::string shipmodel_label; - std::string shipmodel_name; - std::string shipmodel_modelname; - - /// indicates of this model can be equiped with a jump drive - bool shipmodel_jumpdrive; - - static ShipModel *find(const std::string label); - - /// the ship model registry - static std::map registry; - - typedef std::map::iterator iterator; - - /// clear the ship model registry - static void clear(); - - /// list the ship model registry - static void list(); - - /// add a new ship model - static void add(ShipModel *shipmodel); -}; - -} - -#endif // __INCLUDED_GAME_SHIPMODEL_H__ - -- cgit v1.2.3