From 7d7b9324f1f0db14648fb9fe32256d7942af77b9 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 16 Mar 2008 14:51:37 +0000 Subject: somewhat smoother network play, player assets, client pif updates --- src/game/ship.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/ship.cc b/src/game/ship.cc index 5edbd7d..1dd37bc 100644 --- a/src/game/ship.cc +++ b/src/game/ship.cc @@ -20,8 +20,6 @@ namespace game { Ship::Ship(core::Player *owner, ShipModel *shipmodel) : core::EntityControlable(owner, ship_enttype) { - // entity properties - entity_owner = owner; entity_modelname = "ships/" + shipmodel->modelname(); entity_name = shipmodel->name() + ": <" + owner->name() + ">"; ship_shipmodel = shipmodel; @@ -29,6 +27,8 @@ Ship::Ship(core::Player *owner, ShipModel *shipmodel) : Ship::~Ship() { + if (entity_owner) + entity_owner->remove_asset(this); } void Ship::frame(float seconds) -- cgit v1.2.3