From d01664f17503d52d4be1c31e099065da0d38d7f3 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 23 Nov 2008 22:13:03 +0000 Subject: merged model classes into one file, classname cleanup, fx_particles --- src/model/light.h | 101 ------------------------------------------------------ 1 file changed, 101 deletions(-) delete mode 100644 src/model/light.h (limited to 'src/model/light.h') diff --git a/src/model/light.h b/src/model/light.h deleted file mode 100644 index f91cabe..0000000 --- a/src/model/light.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - model/light.h - This file is part of the Osirion project and is distributed under - the terms of the GNU General Public License version 2 -*/ - -#ifndef __INCLUDED_MODEL_LIGHT_H__ -#define __INCLUDED_MODEL_LIGHT_H__ - -#include "math/vector3f.h" -#include "math/color.h" - -namespace model -{ - -/// an exterior light -class Light -{ -public: - Light(); - - Light(math::Vector3f const & location, math::Color const & color, bool strobe=false); - - ~Light(); - - inline math::Vector3f const & location() const - { - return light_location; - } - - inline math::Color const & color() const - { - return light_color; - }; - - /// true if this is a strobe light - inline bool strobe() const - { - return light_strobe; - } - - /// true if this light has entity color - inline bool entity() const - { - return light_entity; - } - - /// size of the light, default is 1.0f - inline float radius() const - { - return light_radius; - } - - /// strobe time offset, in seconds - inline float offset() const - { - return light_offset; - } - - /// frequency in strobes per second - inline float frequency() const - { - return light_frequency; - } - - /// fraction a strobe light will be on, default is 0.5f - inline float time() const - { - return light_time; - } - - /// flare texture number - inline unsigned int flare() const - { - return light_flare; - } - - /// render texture number - inline size_t texture() const - { - return render_texture; - } - - math::Vector3f light_location; - math::Color light_color; - bool light_strobe; - bool light_entity; - float light_radius; - float light_frequency; - float light_offset; - float light_time; - - unsigned int light_flare; - - size_t render_texture; -}; - -} - -#endif // __INCLUDED_MODEL_LIGHT_H__ - -- cgit v1.2.3