From 38eb51c26ab0d9dbebc974c7a21f96a429ce3098 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 8 Feb 2011 16:55:23 +0000 Subject: Corrected triangle loading of collision model, added 'complex' flag to ships.ini to enable collision models on player ships. --- src/model/collisionmesh.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/model') diff --git a/src/model/collisionmesh.cc b/src/model/collisionmesh.cc index 90aafc3..5d4505a 100644 --- a/src/model/collisionmesh.cc +++ b/src/model/collisionmesh.cc @@ -69,7 +69,8 @@ void CollisionMesh::add_triangle(const math::Vector3f & v0, const math::Vector3f collisionmesh_triangles->addTriangle( to_btVector3(v0), to_btVector3(v1), - to_btVector3(v1) + to_btVector3(v2), + true ); collisionmesh_size += 1; } -- cgit v1.2.3