From 8924c07280cdd96b01c501b3b820711f89039edd Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Fri, 29 Jul 2011 23:35:46 +0000 Subject: Added print() function for materials, read material color alpha from shader files. --- src/model/material.cc | 54 ++++++++++++++++++++++++++++++++++++++++++++++++--- src/model/material.h | 2 ++ 2 files changed, 53 insertions(+), 3 deletions(-) (limited to 'src/model') diff --git a/src/model/material.cc b/src/model/material.cc index 2cacf42..fe596a6 100644 --- a/src/model/material.cc +++ b/src/model/material.cc @@ -33,10 +33,55 @@ Material::~Material() { } +void Material::print() +{ + con_print << name() << std::endl; + con_print << " color: " << material_color.r << " " << material_color.g << " " << material_color.b << " " << material_color.a << std::endl; + con_print << " flags: " << flags() << " "; + if (flags() == None) { + con_print << "none"; + } else { + if (flags() & Tertiary) { + con_print << "entitythird "; + + } else if (flags() & Secondary) { + con_print << "entitysecond "; + + } else if (flags() & Primary) { + con_print << "entity "; + } + + if (flags() & Bright) { + con_print << "bright "; + } + if (flags() & Engine) { + con_print << "engine "; + } + if (flags() & Environment) { + con_print << "environment "; + } + if (flags() & Texture) { + con_print << "texture "; + } + if (flags() & Ignore) { + con_print << "ignore "; + } + if (flags() & Clip) { + con_print << "clip "; + } + } + con_print << std::endl; + + if (material_texture.size()) { + con_print << " texture: " << material_texture << std::endl; + } + +} + void Material::set_color(const math::Color &color) { material_color.assign(color); - material_color.a = 1.0f; + //material_color.a = 1.0f; } void Material::set_texture(const std::string &texture) @@ -120,7 +165,7 @@ void Material::load_shader(const std::string &shadername) unsigned int linenumber = 0; char line[1024]; unsigned int count = 0; - float r, g, b; + float r, g, b, a; Material *material = 0; while (shaderfile.getline(line, 1023)) { @@ -172,7 +217,10 @@ void Material::load_shader(const std::string &shadername) g /= 255.0f; b /= 255.0f; } - material->set_color(math::Color(r, g, b, 1.0f)); + if (!(linestream >> a)) { + a = 1.0f; + } + material->set_color(math::Color(r, g, b, a)); } } else if (firstword.compare("engine") == 0) { material->set_flags(Engine); diff --git a/src/model/material.h b/src/model/material.h index 3c0ccf1..9b54dcc 100644 --- a/src/model/material.h +++ b/src/model/material.h @@ -32,6 +32,8 @@ public: Material(const std::string &name); ~Material(); + + void print(); /* ---- inspectors ----------------------------------------- */ -- cgit v1.2.3