From 4ac9893545982f0de5c16e285a136118199a0a79 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Mon, 14 Jul 2008 13:20:39 +0000 Subject: better skysphere rendering --- src/render/camera.cc | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/render/camera.cc') diff --git a/src/render/camera.cc b/src/render/camera.cc index 6c9a115..a55038d 100644 --- a/src/render/camera.cc +++ b/src/render/camera.cc @@ -302,18 +302,7 @@ void Camera::draw(float seconds) } } - // Change to the projection matrix and set our viewing volume. - gl::matrixmode(GL_PROJECTION); - gl::loadidentity(); - - const float frustum_size = 0.5f; - const float frustum_front = 1.0f; distance += frustum_front; - gl::frustum(-frustum_size*aspect(), frustum_size*aspect(), -frustum_size, frustum_size, frustum_front, 1024.0f); - - // model view - gl::matrixmode(GL_MODELVIEW); - gl::loadidentity(); // map world coordinates to opengl coordinates gl::rotate(90.0f, 0, 1.0, 0); -- cgit v1.2.3