From a1049d85d66264c790fa212f1c577a71890a03c9 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 8 Dec 2012 23:12:45 +0000 Subject: Added support for entity secondary color on lights, flares and particles. --- src/render/draw.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/render/draw.h') diff --git a/src/render/draw.h b/src/render/draw.h index 21145c2..122d7cd 100644 --- a/src/render/draw.h +++ b/src/render/draw.h @@ -34,10 +34,10 @@ void draw_sphere(const math::Color & color, float radius); void draw_globe_corona(const math::Vector3f location, const math::Color & color, const float radius, const size_t corona_id); /// draw mode lights and flares -void draw_model_lights(model::Model *model, const float scale, +void draw_model_lights( + model::Model *model, const float scale, const math::Vector3f & entity_location, const math::Axis & entity_axis, - const math::Color & entity_color, const float thrust, const float fuzz -); + const math::Color & entity_color, const math::Color & entity_color_second, const float thrust, const float fuzz); /// draw a model void draw_model_fragments(model::Model *model, -- cgit v1.2.3