From 7550a2e19516d7924bcd89356f3f1b0402180e2f Mon Sep 17 00:00:00 2001 From: Evan Goers Date: Sun, 21 Sep 2014 03:30:48 +0000 Subject: Added shininess setting for shaders. --- src/render/gl.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/render/gl.h') diff --git a/src/render/gl.h b/src/render/gl.h index c5da4db..cf9e89d 100644 --- a/src/render/gl.h +++ b/src/render/gl.h @@ -257,6 +257,9 @@ void color(const float r, const float g, const float b, const float a = 1.0f); /// specify the specular reflectivity color void specular(math::Color const & specular); +/// specify the shininess +void shininess(math::Color const & shine); + /// Push the current transformation matrix to the stack void push(); -- cgit v1.2.3