From 2c8331414db790824df9e9e2ea6e25ad7aa39b99 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Tue, 16 Apr 2013 21:06:49 +0000 Subject: Support for 'colorsecond' in particle scripts, have trail style particles use a single texture for the entire length instead of repeating it. --- src/render/particle.cc | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/render/particle.cc') diff --git a/src/render/particle.cc b/src/render/particle.cc index 5925ba5..6774cde 100644 --- a/src/render/particle.cc +++ b/src/render/particle.cc @@ -19,7 +19,6 @@ Particle::Particle(const math::Vector3f &location, const unsigned long timestamp particle_speed = 0.0f; particle_radius = 0.0f; - particle_alpha = 0.0f; } @@ -31,7 +30,6 @@ Particle::Particle(const math::Vector3f &location, const math::Axis &axis, const particle_speed = 0.0f; particle_radius = 0.0f; - particle_alpha = 0.0f; } } //namespace render -- cgit v1.2.3