From cffe02f49b66a70d40816ffc8dea42f9e52da57f Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 28 Feb 2015 20:46:53 +0000 Subject: Reimplemented camera handling enabling 360-degree freelook. --- src/render/particlesystem.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/render/particlesystem.h') diff --git a/src/render/particlesystem.h b/src/render/particlesystem.h index 974806f..7675021 100644 --- a/src/render/particlesystem.h +++ b/src/render/particlesystem.h @@ -11,6 +11,7 @@ #include "core/entity.h" +#include "render/camera.h" #include "render/particlesystemscript.h" #include "render/particleejector.h" @@ -30,7 +31,7 @@ public: ParticleSystem(const ParticleSystemScript *script, const core::Entity *entity, const model::Particles *modelclass); ~ParticleSystem(); - void draw(const float seconds); + void draw(const float seconds, const Camera &camera); /** * @brief clear all particles from all ejectors -- cgit v1.2.3