From f4eee214a79634cdd2e6fe576950524170c01fa9 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sun, 27 Jan 2013 17:24:16 +0000 Subject: Support for particle ejector timeout value, do not draw destroyed entity models., --- src/render/particlesystemscript.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/render/particlesystemscript.cc') diff --git a/src/render/particlesystemscript.cc b/src/render/particlesystemscript.cc index 0fad772..f78fa88 100644 --- a/src/render/particlesystemscript.cc +++ b/src/render/particlesystemscript.cc @@ -212,6 +212,10 @@ ParticleSystemScript *ParticleSystemScript::load(const std::string &label) ejector->set_lifespan((unsigned long) l); continue; + } else if (inifile.got_key_long("timeout", l)) { + ejector->set_timeout((unsigned long) l); + continue; + } else if (inifile.got_key_color("color", ejector->get_color())) { continue; -- cgit v1.2.3