From ce32ccfad5572f70a9cfbd80a4a3b6f8b3646392 Mon Sep 17 00:00:00 2001 From: Stijn Buys Date: Sat, 2 Jul 2011 14:45:00 +0000 Subject: Dont' draw the player's ship in Cockpit view, don't let engine sound depend on entity visibility. --- src/render/renderext.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/render/renderext.cc') diff --git a/src/render/renderext.cc b/src/render/renderext.cc index 8ec31bf..51b7976 100644 --- a/src/render/renderext.cc +++ b/src/render/renderext.cc @@ -136,12 +136,12 @@ void RenderExt::frame(float elapsed) state_visible = false; return; } -/* + if ((controlable == core::localcontrol()) && (Camera::mode() == Camera::Cockpit)) { state_visible = false; return; } -*/ + if ((controlable->state() == core::Entity::NoPower) || (controlable->state() == core::Entity::Destroyed)) { state_power = false; } -- cgit v1.2.3